PlayStation closes Firewalk Studios, which debuted shooter game Concord in August 2024 before taking it offline, and mobile studio Neon Koi, impacting ~210 jobs
The company will also close the mobile game studio Neon Koi, which hasn't released a game, according to a blog post from Sony on Tuesday.
Bloomberg Jason Schreier
Context & Ripple Effects
Firewalk's closure follows PlayStation's decision to halt Concord sales and issue refunds shortly after its release. A subsequent report that Firewalk was in limbo after its director stepped down made the studio's status a central unresolved question.
Neon Koi adds a separate mobile setback: PlayStation is ending a studio before it shipped a game. Together, the moves extend a cost-reset pattern that had already reached several established PlayStation studios.
First-order effects
- Firewalk and Neon Koi will close, affecting roughly 210 jobs; Firewalk's team will no longer operate as PlayStation's in-house studio.
- PlayStation ends its ownership of the developer behind Concord and abandons Neon Koi's unreleased mobile pipeline.
Second-order effects
- PlayStation must reallocate the development capacity and budgets previously assigned to Firewalk and Neon Koi, narrowing its near-term options in shooter and mobile projects.
- The outcome raises the bar for internal teams pursuing new service-oriented games: Concord had already been withdrawn before the studio was closed.
Third-order effects
- If this pattern continues, PlayStation's studio strategy may become more selective about funding unproven game formats, favoring clearer portfolio fit and shorter paths to validation.
- Repeated cuts across both new and established teams would make PlayStation's first-party organization less expansive, even as it continues to seek games that extend engagement beyond a single console release.
The trend: PlayStation is tightening its first-party development portfolio after costly bets fail to demonstrate a durable audience or reach release.
Related: Console-to-service flywheel · Concord · Firewalk Studios · Sony halts Concord sales and offers refunds · Firewalk left in limbo after Concord · PlayStation layoffs reach major studios
Related Coverage
- Sony Shuts Down Studio Behind Concord Less Than Two Years After Buying It Kotaku · Ethan Gach
- Sony closes Concord studio and permanently shuts down the game The Verge · Tom Warren
- Pushing Buttons: the biggest flop in video game history caps off a brutal year for game development The Guardian · Keza MacDonald
- Report: Concord cost over $200 million, excluding Firewalk acquisition and IP rights Game World Observer · Evgeny Obedkov
- PlayStation shuts down triple-A studio after one of the most disastrous launches of all time The Sun · Georgina Young
- Sony shuts down Concord dev Firewalk and mobile studio Neon Koi Game Developer · Justin Carter
- Concord will not return - Sony shuts down Firewalk Studios OC3D · Mark Campbell
- Firewalk Studios claims ‘hundreds of thousands’ played Concord beta KitGuru · Matthew Wilson
- View article Gameranx
- Sony shuts down Concord's developer Firewalk Studios Cryptopolitan · Noor Bazmi
- Sony seals Concord and its developers fate after catastrophic $400 million failure TweakTown · Jak Connor
- Concord's gone, but that's not really the headline: PlayStation shut down two studios it only recently acquired, reportedly leaving over 200 staff in limbo VG247 · Mark Warren
- Remember Concord's fiasco? Sony now closed its creator Firewalk Studio MSPoweruser · Rafly Gilang
- Concord game developer Firewalk Studios shut down by publisher after poor sales PinkNews · Amelia Hansford
- Sony has shut down two PlayStation studios including Concord developer Firewalk Studios TechRadar · Dashiell Wood
- Concord Is Officially Gone For Good And PlayStation's Firewalk Studios Has Been Closed Press Start · Shannon Grixti
- Sony shuts down Concord developer Firewalk Studios Pocket-lint · Craig Donaldson
- PlayStation closes Firewalk Studios, the folks behind Concord MobileSyrup · Dean Daley
- Firewalk Studios Officially Closing Following Concord's Disastrous Release and Subsequent Shutdown IGN · Kat Bailey
- Sony shutting down Seattle-area game developer Firewalk Studios GeekWire · Thomas Wilde
- When It Rains, It Pours: Dev Studio Behind ‘Concord’ Formally Shutters VICE · Dwayne Jenkins
- Sony Shuts Down Concord Developer Firewalk Studios Aftermath · Nathan Grayson
- Sony officially cancels Concord & shuts down developer Firewalk Studios Dexerto · Carver Fisher
- Concord Dev Firewalk Studios Shuts Down, Sony Issues Statement PlayStation LifeStyle · Michael Ruiz
- Sony Shuts Down Two Studios Including Concord Creator TechRaptor · Don Parsons
- PlayStation Closes Firewalk Studios, Concord Permanently Shut Down Comic Book · Marc Deschamps
- Sony shuts down Concord developer Firewalk Studios, game will remain permanently offline Eurogamer.net · Matt Wales
- Sony shuts down Concord developer Firewalk Studios Neowin · Pulasthi Ariyasinghe
Discussion
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Gameranx
Ryan Parreno
on x
Sony Officially Closes The Door On Concord, As Firewalk Studios Shares Their Farewell
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@firewalkstudios
@firewalkstudios
on x
Firewalk is signing off one last time. Firewalk began with the idea of bringing the joy of multiplayer to a larger audience. Along the way we assembled an incredible team who were able to: - Navigate growing a new startup into a team during a global pandemic: Firewalk was
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@ethangach
@ethangach
on x
According to two sources familiar with the agreement, Concord's development deal at Firewalk Studios was $200 million. That did not include marketing, the sale of IP rights, the acquisition of the studio, or game's delayed launch. https://kotaku.com/...
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@legacykillahd
Michael
on x
Rest in Peace to the Concord devs. No Concord 2.0 coming as Sony officially closed the studio. Also officially, $400 million down the toilet and an acquisition of Firewalk barely made it a year. Ouch.
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@franmirabella
Fran Mirabella III
on x
Today, just over 100 days after its beta, Sony closed Firewalk Studios. Concord released its public beta on July 12th. It launched on August 20th in early access, then widely on August 23rd on PS5 and PC. On September 6th, it was taken offline and pulled from game stores. [video]
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@jelly_pack
Ewan
on x
Genuinely astonishing how much money and human sacrifice is gambled on making videogames that can only just tread water if they reach 1-in-a-million Fortnite-level success within 48 hours of release and forever after. I can't think of anything else like it in entertainment.
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@wario64
@wario64
on x
Sony has closed Neon Koi and Firewalk Studios. Concord has permanently shut down. Full internal email from Herman Hulst https://sonyinteractive.com/ ... [image]
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@jwhitbrook
James Whitbrook
on x
absolutely, wildly wretched and cruel that Sony could completely delete Concord from existence in two weeks but spent this long hanging the sword of damocles over the head of the studio https://sonyinteractive.com/ ...
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@muradmgaming
GrizzlyBeardHero
on x
If I was Sony I wouldn't have shut down Firewalk. There's definitely talented folks in that studio. The people weren't the problem it was the game. The direction of the game failed not the talent of the people who worked on the game. These are two different things
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@jeremypenter
@jeremypenter
on x
Firewalk studio closed. https://sonyinteractive.com/ ...
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@airbagged
@airbagged
on x
I personally think celebrating a bunch of people being out of a job is ghoulish even if you thought the game sucked but hey that's just me.
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@lukestephenstv
Luke Stephens
on x
Soooo two PlayStation execs greenlight a $200,000,000 project that was doomed to fail and, when it does, one of them retires and the other gets a promotion to a position where he then fires everyone who worked on it?... Got it.
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@evanreadscomics
Evan Von Doom
on x
I want to be so clear that the failure of this game lies solely on the shoulders of Sony and Firewalk Studios hire-ups and not on the developers who put their soul into making this game.
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@chris_dring
Christopher Dring
on x
Sigh https://sonyinteractive.com/ ...
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@tha_rami
@tha_rami
on x
My heart breaks for @FirewalkStudios. https://kotaku.com/...
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@lordbalvin
@lordbalvin
on x
Sony acquired Firewalk in 2023 and shut them down in 2024. Concord is permanently shutdown. What an all time, colossal corporate fucking failure. [image]
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@jasonschreier
Jason Schreier
on x
“After much thought, we have determined the best path forward is to permanently sunset the game and close the studio. I want to thank all of Firewalk for their craftsmanship, creative spirit and dedication.” https://sonyinteractive.com/ ...
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@marioprime
Giovanni Colantonio
on x
Sony makes the call to go all-in on live service, but it's the studios who have to pay the price when its vision of how to execute it fails. An industry of scapegoating to protect bad top-down decision making.
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@modernvintageg
@modernvintageg
on x
I love this industry. you get one shot and if you fuck it up your whole studio is gone.
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@elderlyapple
@elderlyapple
on x
Gaming has become an industry where the only people who are given the opportunity to learn from their failures are those who refuse to do so.
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@silcris88
Cristuna Amaya
on x
:{ As a reminder our Layoff slack is about 3,000 members. You can apply to join our layoff slack. https://docs.google.com/... This is for folks affected by layoffs or who want to help folks with layoffs. Not for folks trying to break into gaming. @MooshuBeef @ItsTurnerr
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r/gamecollecting
r
on reddit
Sony closes Concord studio and permanently shuts down the game
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r/technology
r
on reddit
Sony is closing Firewalk Studios, the studio behind Concord
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r/playstation
r
on reddit
Sony closes Concord studio and permanently shuts down the game