By weaponizing Fortnite and with Apple as its primary target, Epic Games is well positioned to lead the fight for a change in app store policies
Tom Warren / The Verge :
Context & Ripple Effects
Epic has turned its dispute with Apple into a public campaign rather than a quiet legal fight: days after this piece ran, it staged a #FreeFortnite tournament with anti-Apple prizes, urging iOS players to switch platforms and lobby Apple directly on social media. The company is pairing that fan mobilization with courtroom preparation — the antitrust arguments in its court filings draw on earlier successful standoffs with gaming giants like Sony.
First-order effects
- Apple faces simultaneous pressure from Epic's litigation track and a consumer-facing campaign that converts Fortnite's iOS audience into lobbyists, raising the reputational cost of enforcing its store rules.
- Fortnite players on iOS are the immediate constituency: Epic is explicitly asking them to switch devices or platforms, making them participants in the dispute rather than bystanders.
Second-order effects
- Other developers gain cover to challenge Apple's terms, since Epic's fight tests whether a single large publisher can force concessions from the gatekeeper without being permanently locked out.
- The scale of the stakes is what makes regulators pay attention: as Benedict Evans noted at the time, roughly a billion active iPhones and hundreds of millions of weekly App Store users mean any rule change ripples across an enormous installed base (the case for new App Store rules).
Third-order effects
- If Epic's pattern holds — public campaign plus litigation plus regulatory pressure — app stores move toward contested, negotiable platforms; four years later Epic did launch its own iOS games store in the EU, suggesting the pressure eventually produced structural openings where regulation allowed.
- Stratechery's framing at the time pointed at the deeper shift: every self-favoring Apple decision invites scrutiny of its power regardless of who wins any single court fight (the scrutiny argument), meaning the precedent outlives the verdict.
The trend: App store economics are shifting from unilateral gatekeeper control to contested ground shaped by developer campaigns, antitrust litigation, and region-by-region regulatory openings.
Related: Platform gatekeeper leverage · Epic Games · Apple · #FreeFortnite tournament · Epic's antitrust arguments · Epic Games Store on iOS in the EU
Related Coverage
- ‘Fortnite’ app removal threatens social lifeline for young gamers Reuters
- How Epic could actually win its cases against Apple and Google Protocol
- Fortnite: How to install the game on Android phones without using Google's Play Store CNET
- Fortnite maker Epic's battle with Apple and Google is about making them into villains CNET
- Huge video game companies are exposing Apple's iOS hypocrisy Engadget
- Epic Is Weaponizing Fortnite Fans Against Apple & Google IGN
- Epic Games wins support from Fortnite gamers, firms on Apple standoff Reuters
- Changing Apple's App Store model would suck for everyone except Epic Games Pando
- Epic is right to fight Apple, but drafting Fortnite fans into a corporate war is tacky PC Gamer
- A Parent's Guide To What The Hell Is Going On With Fortnite Kotaku
- The Reckoning Over Apple and Google's App Stores Has Been a Long Time Coming Gizmodo
- Podcast: Drama everywhere as Fortnite battles Apple and California keeps up assault on gig economy Silicon Valley Business …
- The Chrome Cast 74: Coffee habits, Surface Duo vibes, and Fortnite's app store battle royale Chrome Unboxed
- Epic's Fortnite fight against Apple and Google is bigger than greed Polygon
- The 5 best zingers from Epic's lawsuit against Apple Fortune
- Telegram introduces end-to-end encrypted video calls The Next Web
- How to install Fortnite on Android (now that it's gone from the Play Store) Liliputing
- Epic's Nineteen Eighty-Fortnite video is an irresponsible piece of corporate propaganda GamesIndustry.biz
- Apple removes Fortnite from the App Store following Epic's circumvention of Apple's payment system O'Grady's PowerPage
- Nobody will win the Apple versus Epic Fortnite battle, not even consumers AppleInsider
- Apple faces a growing number of companies in open revolt over its control of the App Store CNBC
- Game Makers Give Apple the Antitrust Grilling Congress Didn't Bloomberg
- Epic Games Now Suing Google As Well As Apple Over Fortnite Removal International Business Times
- Fortnite maker Epic plays David to Apple's Goliath in App Store showdown The Guardian
Discussion
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@timsweeneyepic
Tim Sweeney
on x
At the most basic level, we're fighting for the freedom of people who bought smartphones to install apps from sources of their choosing, the freedom for creators of apps to distribute them as they choose, and the freedom of both groups to do business directly.
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@markgurman
Mark Gurman
on x
Epic's Fornite has been removed from the App Store after they implemented direct payments, circumventing Apple's 30% cut.
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@neilcybart
Neil Cybart
on x
Is this a joke? The more Epic says, the worse they look. https://twitter.com/...
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@_chuckyc
Charlie Chapman
on x
Oh dang, they're not fighting for 30% of Fortnite sales, they're fighting for ~12% of everyone elses 😅 Makes more sense why they're prepping to spend this much money on this long shot battle with Apple. They smell the opportunity to become the Steam of mobile https://twitter.com/…
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@benedictevans
Benedict Evans
on x
This is similar to the fallacy 'it's my computer so I should be free to do what I want It's bad for users for any random app to ask for a card It's easy for a big trusted brand to do that, but much less so for other developers Is removing that level playing field good for devs? h…
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@stevekovach
Steve Kovach
on x
Why does Apple take more heat on its App Store policies than Google? Simple. People spend A LOT more money on Apple's App Store. Here's what Fortnite $$$ looks like on iOS vs. Android. https://www.cnbc.com/... https://twitter.com/...
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@bgurley
Bill Gurley
on x
I wrote this about the recent battle between Apple and Epic. https://abovethecrowd.com/...
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@reckless
Nilay Patel
on x
The law firm representing Epic / Fortnite in its antitrust case against Apple and Google also defended Qualcomm against the FTC's antitrust case and Amex in 2018's huge Supreme Court antitrust case. (And won both.) Safe bet they know what's possible under current law.
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@gibiz
GamesIndustry
on x
In the last 30 days, App Store players spent $43.4 million on Fortnite, while the Google Play audience spent just $3.3 million https://www.gamesindustry.biz/ ...
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@fmpone
@fmpone
on x
“Morality is when I get the exact business outcome I want.” 😇 https://twitter.com/...
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@jstoff
@jstoff
on x
Epic stands to make millions more *per week* if they skirt Apple's terms from Fortnite alone. Altruism is not Epic's motivation to spend this much cash on a lawsuit, it's a desire for new revenue growth. https://twitter.com/...
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@charlesarthur
Charles Arthur
on x
@CompetitionProf problem: the “mobile” industry in this case includes Nintendo (Switch, on which Fortnite is also available), and the market for this game extends to game consoles and PCs. In that perspective, Apple and Google look more like retailers who charge higher markups.
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@aydenpanhuyzen
Ayden Panhuyzen
on x
This. I really hate seeing people say “why should I care? It's just 2 huge co's battling over money.” Epic is fighting for what indie devs have been complaining about for years. The minute someone with the money and reach to effectively do so joins in, we should just ignore it? h…
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@reneritchie
Rene Ritchie
on x
TIL Sony owns 1.4% of Epic. (Tencent owns 40%.) https://twitter.com/...
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@alexhern
Alex Hern
on x
@charlesarthur @benthompson One reason I think Epic has a really good case compared to a lot of others is that they passed the discount on. American monopoly law is laser focused on cost to consumer, and Epic can now explicitly point to a case where the consumer is paying more in…
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@tailosivetech
@tailosivetech
on x
Just wanna remind everyone a 30% revenue cut on platforms is incredibly standard. In case you didn't know what YouTube takes from its creators. Epic Games on their own Store takes 12% of revenue (but not 0 like they were pitching with their vbucks in-app purchase) https://twitter…
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@minovskyarticle
Minovsky
on x
It's astounding how quickly massive corporations adapted to mobilizing their online fanbases against each other over contract disputes. Sony and Disney's battle over Spider-Man walked so Epic vs Apple could run.
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@benedictevans
Benedict Evans
on x
If you follow the logic of Epic's argument, iOS wouldn't just have Android's security model - iOS & Android would have the Windows security model.
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@therikeys
Riley Murdock
on x
But what they're trying to do with these lawsuits (change the industry standard 30% platform cut) is good. Now here's the important part: you can think Epic is bad, as an entity, and still think what they're DOING is good. But people want to either HATE them or LOVE them.
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@gregorymcfadden
Gregory McFadden
on x
Steve said it best. If the Apple store rules were really that unprofitable, the market would take care of itself by boycotting Apple and moving to another platform. The problem? A competitor would swoop in and develop an app/game for the app store to fill the void. Competition. h…
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@gameovergreggy
Greg Miller
on x
I'm seeing a lot of people say stuff like “Why should I cheer for Epic; they're already rich.” Which, of course, is true, but I think misses one of the points of why they're doing this. Namely, they're the only ones big enough to do this and actually make a difference. THREAD
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@jimsterling
@jimsterling
on x
We should remember everything Epic is currently saying about Apple, just in case Epic ever gets that defacto monopoly it's angling for. We'll see how their stance on anti-corporate freedom fighting holds up.
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@tnkgrl
Myriam Joire
on x
@RDRv3 So while there's an obvious control/money angle to this Epic vs. Google/Apple battle, there's also a technical reason for this fight. I fully expect Valve, Microsoft, and others to follow in Epic's footsteps here. It's really video games industry vs. Apple/Google.
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@durov
Pavel Durov
on x
@FortniteGame As a fan of Fortnite (and freedom), I fully support Epic Games in their fight against Apple. The fact that users and developers have been allowing Apple to hold them in digital slavery for over 12 years is an insult to humanity.
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@leonlush
Leon Lush
on x
Multi billion dollar companies fighting is fun in theory, but watching rich nerds try and out litigate each other is lame af. I want Tim Cook vs Tim Sweeney in the octagon, 3 rounds, loin cloths and war paint, medieval weapons allowed, last one breathing takes all.
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@slasher
Rod Breslau
on x
if anyone was wondering, Valve and Gabe Newell are fully aligned on the side of Epic Games against Apple and their control of the ecosystem. from an interview with Gabe earlier this year Gaben x Sweeney united https://twitter.com/...
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@benedictevans
Benedict Evans
on x
Today, any developer on earth uses the same safe, trusted app store and payment system. The smallest developer you never heard of is on the same playing field as Epic. Apple's intermediate layer means you don't have to trust the dev. Epic wants to remove that.
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@exponisity
@exponisity
on x
@Techmeme @tomwarren On the other side of the mirror, look at how Epic runs its store and at how Epic does not allow developers to set up stores to sell plug-ins to Fortnite and other games for free to compete with Epic.
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@samerkamal
Samer Kamal
on x
If the politicians are not fixing it, we will. https://twitter.com/...
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@a_webster
Andrew Webster
on x
i cant get over the illustration on this piece https://www.theverge.com/...
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@pkafka
Peter Kafka
on x
Epic Games' internal name for its campaign against Apple and Google is “Project Liberty”. Here's MS Word file for the complaint they filed against Google yesterday, after being kicked out of Google's app store. https://twitter.com/...
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@counternotions
Kontra
on x
2020: Epic Games 2004: RealNetworks https://www.techhive.com/...
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@bgurley
Bill Gurley
on x
Another thought on Epic/Apple. Yesterday one of my children wanted to listen to an audible book on drive. In order to purchase I had to create a WiFi hotspot to my Apple laptop. The fact that purchas on a laptop OK and phone not is truly arbitrary.
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@rdrv3
@rdrv3
on x
if you want to understand how the gamer world sees the Fortnite / Apple controversy, I think this Twitter moment one-liner sums it up https://twitter.com/...
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@sriramk
Sriram Krishnan
on x
I saw first hand at MSFT in the mid-00s the harm caused by having developers root against you. Took almost a decade and Satya's ascension to recover from. Apple may not be able to measure yet the long term impact of having so many developers upset with them.
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@jb_firebrand
@jb_firebrand
on x
The App Store and Google Play take a staggering 30% revenue cut of purchases through their stores. To put that into perspective, Roblox game developers get closer to 20%. #FreeFortnite #FreeRoblox https://twitter.com/...
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@neilcybart
Neil Cybart
on x
The new strategy for going up against the App Store: 1) Break the rules...visibly and willingly. 2) Try to garner goodwill in the press and tech punditry world. Have people focus on Washington going after Apple. 3) Rely on straw man arguments to back up your position.
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@lucas7yoshi
@lucas7yoshi
on x
Epic will maintain v13.40 for IOS users who have it downloaded, but they will not be able to update or access the new battle pass due to it being pulled from the App Store.
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@vicious696
Parris
on x
This needed to happen, if you want Apple to amend their App Store policies it will take companies like Epic, Microsoft, Nvidia, Activison, etc to use their influence on the gaming landscape to force change I want cloud gaming, Fortnite and Call of Duty on iOS demand change 😡 http…
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@briannawu
Brianna Wu
on x
And...Apple yanked it from the App Store. The antitrust hearing was not even two weeks ago. 🙄 I think there was an argument in 2008 for Apple's aggressive App Store policies being better for consumers. I don't think there's a credible argument today. https://twitter.com/...