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Apple says Macs with new Apple-designed chips can natively run iOS apps, thanks to the shared architecture, available through the Mac App Store

Chaim Gartenberg / The Verge : Tweets: @siracusa , @mishaalrahman , @mpesce , @topjohnwu , @backlon , @spencerdailey , @stroughtonsmith , and @neilcybart Tweets: John Siracusa / @siracusa : So, uh, how do you do multi-touch on iOS and iPadOS apps running on Big Sur? Will it work like the Simulator does today? Mishaal Rahman / @mishaalrahman : Google tried to do this with Android apps on Chrome OS but gave developers few reasons to care about optimizing their layouts for larger screens. I have no doubt that Apple will handle this much better. https://twitter.com/... @mpesce : Macs with new Apple-built chips will natively run iPhone and iPad apps - The Verge // the biggest news from WWDC sees the final blurring between desktop and handheld UX https://www.theverge.com/... John Wu / @topjohnwu : People might not realize, but iOS and macOS is basically the same OS. The existence of Catalyst is proof. The only difference here is that it is using the same SOC as iOS devices, so the binaries don't need to be recompiled like Catalyst. https://twitter.com/... Dieter Bohn / @backlon : There's a world in which this plays out as only a very few pro-level apps and some electron developers bother making traditional Mac apps anymore. https://www.theverge.com/... Spencer Dailey / @spencerdailey : @Techmeme @cgartenberg you know what would make sense to have in the pipeline, now more than ever? Touchscreen Macs Steve Troughton-Smith / @stroughtonsmith : macOS 11 running iOS apps unmodified, directly from the App Store, is a shot across the bow of any developers thinking they could sit out Catalyst and avoid adding Mac-specific APIs until some nebulous ‘future’ where they can rewrite their entire UIs in SwiftUI. Time's now! Neil Cybart / @neilcybart : ~90% of Apple users don't use, and probably will never use, a Mac. Goes to show how the iPhone has transformed Apple's installed base and ecosystem over the past 10 years. https://twitter.com/...

The Verge Chaim Gartenberg

Discussion

  • @siracusa John Siracusa on x
    So, uh, how do you do multi-touch on iOS and iPadOS apps running on Big Sur? Will it work like the Simulator does today?
  • @mishaalrahman Mishaal Rahman on x
    Google tried to do this with Android apps on Chrome OS but gave developers few reasons to care about optimizing their layouts for larger screens. I have no doubt that Apple will handle this much better. https://twitter.com/...
  • @mpesce @mpesce on x
    Macs with new Apple-built chips will natively run iPhone and iPad apps - The Verge // the biggest news from WWDC sees the final blurring between desktop and handheld UX https://www.theverge.com/...
  • @topjohnwu John Wu on x
    People might not realize, but iOS and macOS is basically the same OS. The existence of Catalyst is proof. The only difference here is that it is using the same SOC as iOS devices, so the binaries don't need to be recompiled like Catalyst. https://twitter.com/...
  • @backlon Dieter Bohn on x
    There's a world in which this plays out as only a very few pro-level apps and some electron developers bother making traditional Mac apps anymore. https://www.theverge.com/...
  • @spencerdailey Spencer Dailey on x
    @Techmeme @cgartenberg you know what would make sense to have in the pipeline, now more than ever? Touchscreen Macs
  • @stroughtonsmith Steve Troughton-Smith on x
    macOS 11 running iOS apps unmodified, directly from the App Store, is a shot across the bow of any developers thinking they could sit out Catalyst and avoid adding Mac-specific APIs until some nebulous ‘future’ where they can rewrite their entire UIs in SwiftUI. Time's now!
  • @neilcybart Neil Cybart on x
    ~90% of Apple users don't use, and probably will never use, a Mac. Goes to show how the iPhone has transformed Apple's installed base and ecosystem over the past 10 years. https://twitter.com/...