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Nvidia says game developers “have artistic control over DLSS 5's effects”, following backlash alleging that the AI rendering tech alters the source material

everyone else is calling it uncanny AI slopDiya Lal /Tech in Asia:Nvidia unveils genAI system for real-time video game graphicsJulian Ebert /mxdwn Games:Nvidia Announces AI Generative DLSS 5 to Arrive This FallKyle Barr /Gizmodo:Nvidia Wants to Slop-ify Your PC Games With Its New AI UpscalerMichael Hoglund /Windows Central:NVIDIA's new DLSS 5 drops with uncanny AI filters — and YouTube comments are almost 100% negativeSimon Batt /XDA Developers:Nvidia's DLSS 5 uses AI to “enhance” games with pho

PC Gamer Tyler Wilde

Discussion

  • Gameranx Ryan Parreno on x
    Nvidia Has Revealed AI Model-Powered DLSS 5 - But It's Facing Backlash Because Something Looks Off
  • @geforce_jacobf Jacob Freeman on x
    @nickgeracehacks @digitalfoundry This was designed with developers. They have artistic control over DLSS 5's effects to ensure they maintain their game's aesthetic. The SDK includes things like intensity, color grading and masking off places where the effect shouldn't be applied.
  • @bethesdastudios @bethesdastudios on x
    @digitalfoundry Appreciate your excitement and analysis of the new DLSS 5 lighting here. This is a very early look, and our art teams will be further adjusting the lighting and final effect to look the way we think works best for each game. This will all be under our artists' con…
  • @djangowexler Django Wexler on bluesky
    Playing with the DLSS 5 slider in the article, and I guess in addition to making main characters look like weird fashion covers it also just deletes by characters??  Look at the guy on the right or the figures in the BG  —  www.pcgamer.com/software/ai/ ...
  • @ramiismail.com Rami Ismail on bluesky
    The only thing prohibiting developers from having artistic control right now is DLSS demolishing your artistic control.  It is open for artistic control should DLSS not do that.  —  www.pcgamer.com/software/ai/ ...
  • @pcgamer.com @pcgamer.com on bluesky
    Nvidia says that game developers who support DLSS 5 will have “artistic control” over its effects, but if so, that's not obvious from the first demo.
  • r/PiratedGames r on reddit
    the DLSS 5 looks so bad .
  • r/pcmasterrace r on reddit
    DLSS 5 be like:
  • r/gaming r on reddit
    ‘This is just a garbage AI Filter’: Nvidia met with criticism for DLSS 5's ‘photoreal’ graphics alterations
  • r/pcmasterrace r on reddit
    DLSS 5, as Nvidia has described it thus far, has a number of fundamental problems.
  • r/pcmasterrace r on reddit
    DLSS 5: Finally, a technology that renders exactly what the developers didn't intend.
  • r/MauLer r on reddit
    MauLer and everybody else have even more reason to stick to their backlogs of old games with the AI Filter caller DLSS 5 coming this fall
  • r/NVDA_Stock r on reddit
    ‘This is just a garbage AI Filter’: Nvidia met with criticism for DLSS 5's ‘photoreal’ graphics alterations |  VGC
  • r/technology r on reddit
    ‘This is just a garbage AI Filter’: Nvidia met with criticism for DLSS 5's ‘photoreal’ graphics alterations
  • r/Games r on reddit
    ‘This is just a garbage AI Filter’: Nvidia met with criticism for DLSS 5's ‘photoreal’ graphics alterations |  VGC
  • Pure Xbox Ben Kerry on x
    Bethesda Says Starfield Looks ‘Amazing’ With Nvidia's DLSS 5, But Don't Expect It On Xbox
  • Gameranx Ryan Parreno on x
    The DLSS5 Memes Are Here - Gamers Make Fun Of Gen AI And Nvidia At The Same Time
  • @nvidiageforce @nvidiageforce on x
    Announcing NVIDIA DLSS 5, an AI-powered breakthrough in visual fidelity for games, coming this fall. DLSS 5 infuses pixels with photorealistic lighting and materials, bridging the gap between rendering and reality. Learn More → https://www.nvidia.com/... [video]
  • @synthpotato @synthpotato on x
    @NVIDIAGeForce This looks horrifically bad, nobody wants an AI slop filter on top of their games
  • @gamersnexus @gamersnexus on x
    DLSS5 makes this look like an AI generated dating profile picture used to scam an old person in another country. Just looks like every other AI generated image of a “person.” No character or soul to it. Art loses what makes it impressive when it all looks like generated slop. [im…
  • @gothalion @gothalion on x
    I'm a huge supporter of DLSS. I ain't feelin DLSS 5. Feels like it overwrites original artistic intent. Not a fan
  • @ryanshrout Ryan Shrout on x
    I Just Saw DLSS 5 Running Across Multiple Games. It's Not a Face Filter.
  • @geforce_jacobf Jacob Freeman on x
    DLSS 5 is completely mind blowing. The neural rendering model with photoreal lighting and materials is a generation step up in visual fidelity. Gaming with DLSS 5 feels like future tech, but its possible now. It is truly incredible. 🤯 [video]
  • @ctnzr Bryan Catanzaro on x
    So proud of DLSS5: Fully generative neural rendering, in real-time, in real games. Mind-blowing realism. A whole new generation of real-time graphics. A decade of continuous research and development. Coming soon to PCs everywhere. 💚 [image]
  • @amongusgame @amongusgame on x
    [image]
  • @tomwarren Tom Warren on x
    I can't get over the faces with DLSS 5. This is supposed to be a 15 year old student [image]
  • @mischiefsyt @mischiefsyt on x
    Digital Foundry's coverage of DLSS5 is absolute proof to me that they cannot be trusted going forward. This is not journalism. There is no push back or questioning despite it obviously being an Ai filter. It's just Nvidia talking points. This frankly reads like an undisclosed ad …
  • @tomwarren Tom Warren on x
    DLSS off / DLSS 5 on [image]
  • @modernvintageg @modernvintageg on x
    ill say it because everyone else wont, DLSS5 looks like dogshit. not a fan at all [image]
  • @bilawalsidhu Bilawal Sidhu on x
    Big moment. You can cross the uncanny valley in video games by using real-time video-to-video AI. You get the best of coherence & control from classical 3d engines, then use generative AI to take it all the way.
  • @hardwarecanucks @hardwarecanucks on x
    Ok, hold the phone. WHAT? Totally torn here. Are we infringing on a game designer's artistic intent w/ AI assumption? OR This is SICK! It breaks artists free from a game engine's limitations! What do you think?
  • @tomwarren Tom Warren on x
    DLSS 5 looks like gen AI for video games. Grace looks totally different with DLSS 5 [image]
  • @rohankarmoon RohanKar on x
    why tf are you turning an actual good upscaling technology into an AI slop mode????? [image]
  • @bengeskin Ben Geskin on x
    The idea is cool, and I'm not against using AI like this, but here it feels a bit too much... the faces don't really look like the characters anymore.
  • @tomwarren Tom Warren on x
    Nvidia just announced DLSS 5, calling it the “most significant breakthrough in computer graphics” since the introduction of real-time ray tracing in 2018. DLSS 5 uses “real-time neural rendering” and is coming to RTX 50 series GPUs later this year https://www.nvidia.com/...
  • @frankl1trempl1 Franklin on x
    @NVIDIAGeForce this is some bullshit bruh no one wants this [image]
  • @synthpotato @synthpotato on x
    @digitalfoundry They cannot be serious, this is just an AI slop filter on top of the game
  • @synthpotato @synthpotato on x
    NVIDIA just announced DLSS 5, which seems to generate AI images on top of upscaling, rather than just upscale what is already there as per all previous DLSS versions and this looks... not good. It is heavily leaning into AI slop, Grace looks like a completely different person. [i…
  • @mweinbach Max Weinbach on x
    I mean DLSS 5 is insane for lighting, imagine if DLSS 6 handles movement/motion mixed with it. You could probably have photo realistic lighting, motion, audio, etc in real time with it. The entire game becomes the quality of cut scenes.
  • @geforce_jacobf Jacob Freeman on x
    DLSS 5 applies to the entire scene in real-time, with existing textures and models, making the materials, lighting, faces look so much more real. 👀 [image]
  • @videotechuk_ Ben on x
    Urm NVIDIA? This looks awful [image]
  • @mrbenb Ben Berraondo on x
    Many thought a next-gen jump wouldn't happen for gaming again. Must watch video to see how games are going to look Great job by the @digitalfoundry team!
  • @dannyodwyer @dannyodwyer on bluesky
    weird that this impressive lighting tech also randomly turns everyone into yassified, looks-maxed freaks.  it's like all this technology can't help itself but sexualize everything it touches.  but like, through the lens of teenage boys.  —  www.youtube.com/watch?v=4Zlw...
  • @aegies @aegies on bluesky
    so if i'm understanding this video correctly, what DLSS5 is actually doing is taking every frame rendered through the existing process and then applying an AI image generative filter on it to make it look more “real.” and honestly i think i kind of hate this. www.youtube.com/watc…
  • @dark1x John Linneman on bluesky
    ...
  • @papapishu @papapishu on bluesky
    They keep referring to this as a lighting technique, that the geometry is the same, but the language here is so murky. nvidianews.nvidia.com/news/nvidia- ...
  • @mickeytheretriever @mickeytheretriever on bluesky
    www.youtube.com/watch?v=4Zlw... I'm sorry I don't doompost about AI all that much, but this shit flabbergasted me cause I feel gaslit.  Two grown ass men sit and discuss several games getting OBJECTIVELY enshittified by receiving the ai shit sheen and praise it for looking better
  • @papapishu @papapishu on bluesky
    Grace looks notably very bad in this but don't also sleep on how fucked up Hogwarts Legacy looks youtu.be/dJACkKbN-Eo?...  [embedded post]
  • @jamesbjones.com James B. Jones on bluesky
    Nvidia has rolled out DLSS 5 and holy jumping fucking shitballs does it make everything look terrible.  It runs every NPC through the same shitty uncanny valley filter that AI imagery cannot escape.  —  It is the “I fixed [insert female character]” meme made real and, inexplicabl…
  • @seamoosi Eric Van Allen on bluesky
    aside from the obvious That's Not Grace of this, i put on the DF video (www.youtube.com/watch?v=4Zlw...) and i just vehemently disagree with so much of the thinking that gets us here.  —  lighting and look is a Choice. it's part of the palette. this lucid-dream ‘photo-realism’ pu…
  • @digitalfoundry @digitalfoundry on bluesky
    We've brought back our “zoomer” screenshot tool and loaded up a range of DLSS 5 on/off comparisons from a range of games.  Check it out: www.digitalfoundry.net/features/ nvi...  [image]
  • r/GamersMY r on reddit
    DLSS 5, people are calling it ai slop filter, what do you think ?
  • r/consoles r on reddit
    Will this technology be on next gen consoles?
  • r/gamedev r on reddit
    Sorry, but this just looks really wrong... definitely not implementing this...
  • r/CrimsonDesert r on reddit
    DLSS 5 on Crimson Desert is going to be amazing!
  • r/GraphicsProgramming r on reddit
    DLSS 5.0: How do graphics programmers feel about it.
  • r/Games r on reddit
    Hands-On With DLSS 5: Our First Look At Nvidia's Next-Gen Photo-Realistic Lighting
  • r/CriticalDrinker r on reddit
    Are you ready for NVIDIA's AI filter called DLSS 5 coming this fall?
  • r/aiwars r on reddit
    DLSS 5 Announced - Real Time Neural Rendering
  • r/ArtistHate r on reddit
    Nvidia does is CHEAPEST & TACKIEST way to enhance graphics.  It's just an Ai filter applied to same image instead of doing real work to add detail & realism.
  • r/unrealengine r on reddit
    DLSS 5 Anouncement video
  • r/assassinscreed r on reddit
    Ubisoft is planning to integrade DLSS5 AI slop into Assassin's Creed.  We need to tell them no!
  • r/China_irl r on reddit
    英伟达将在秋季发布DLSS 5
  • r/TESVI r on reddit
    Nvidia's DLSS 5 is coming to Starfield and Oblivion Remastered, and I assume TES VI as well
  • r/PHGamers r on reddit
    I don't know what to feel about this, I think they are testing the waters of AI filters in gaming.  This is so uncanny, I seriously thought this was an out of season april fools joke.
  • r/PHGamers r on reddit
    DLSS 5: cool tech or art direction killer?
  • r/starcitizen r on reddit
    DLSS 5 is incredible!
  • r/accelerate r on reddit
    Hands-On With DLSS 5: Our First Look At Nvidia's Next-Gen Photo-Realistic Lighting
  • r/gaming r on reddit
    NVIDIA DLSS 5 Delivers AI-Powered Breakthrough in Visual Fidelity for Games
  • r/residentevil r on reddit
    What is Nvidia even doing??  The intended character design is tarnished.
  • r/GeForceNOW r on reddit
    NVIDIA DLSS 5 Delivers AI-Powered Breakthrough in Visual Fidelity for Games
  • r/IndoGamer r on reddit
    Hands-On With DLSS 5: Our First Look At Nvidia's Next-Gen Photo-Realistic Lighting
  • r/NoSodiumStarfield r on reddit
    Starfield will Support DLSS 5 on PC
  • r/gamesEcultura r on reddit
    A NVIDIA acaba de matar os video games
  • r/digitalfoundry r on reddit
    Hands-On With DLSS 5: Our First Look At Nvidia's Next-Gen Photo-Realistic Lighting
  • r/indotech r on reddit
    Hands-On With DLSS 5: Our First Look At Nvidia's Next-Gen Photo-Realistic Lighting
  • r/pcmasterraceFR r on reddit
    Hands-On With DLSS 5: Our First Look At Nvidia's Next-Gen Photo-Realistic Lighting (Digital Foundry)
  • r/NintendoSwitch2 r on reddit
    DLSS5 Mighty Impressive
  • r/aiwars r on reddit
    NVIDIA DLSS 5 is Generative AI?
  • r/linux_gaming r on reddit
    NVIDIA DLSS 5 Delivers AI-Powered Breakthrough in Visual Fidelity for Games
  • r/pcgaming r on reddit
    NVIDIA DLSS 5 Delivers AI-Powered Breakthrough in Visual Fidelity for Games
  • r/hardware r on reddit
    [Digital Foundry] Nvidia's new DLSS 5 Brings Photo-Realistic Lighting To RTX 50-Series
  • r/singularity r on reddit
    NVIDIA DLSS 5 Delivers AI-Powered Breakthrough in Visual Fidelity for Games
  • r/nvidia r on reddit
    Hands-On With DLSS 5: Our First Look At Nvidia's Next-Gen Photo-Realistic Lighting
  • r/pcgaming r on reddit
    Hands-On With DLSS 5: First Look At Nvidia's Next-Gen Photo-Realistic Lighting
  • @thethiny @thethiny on x
    @NVIDIAGeForce Like what's the point? Artists spend hours perfecting a model for you to come and replace it with AI Faces? I seriously hate this so much.
  • @niktek @niktek on x
    Why is Ubisoft making DLSS 5 memes now, weren't they one of the first game studios to participate in this whole mess? [image]
  • @saruei @saruei on x
    @NVIDIAGeForce Same energy as people who grab someone's work, override the artist's decisions, and pretend it's better because they fed it to generative AI.
  • @g27status @g27status on x
    @NVIDIAGeForce LOL. We've reached the point of diminishing returns in game visuals where companies have convinced themselves that some freaky AI filter that slaps an artistic direction in the face is progress worth sharing.
  • @georgecrudo George Crudo on x
    Something that's worth highlighting about the DLSS 5 fiasco....this was NVIDIAs tech demo. This is them displaying the product in the most favorable way where they have all the power to make it look as good as possible and curate the result. And it STILL looks this bad.
  • @nvidiageforceuk @nvidiageforceuk on x
    🔦 NVIDIA DLSS 5 Spotlight 🔦 Check out the Zorah technology demo with NVIDIA DLSS 5, taking visual fidelity to the next level, and bridging the gap between rendering and reality. [video]
  • @nekomichiubc Michi on x
    In Chinese we have an idiom .蛇添足 (adding legs to a painting of a snake) which refers to when someone adds unnecessary embellishments to a piece of work that deviate from the original intent, thus ruining it in the process.
  • @phoxotic Dr Phoxotic on x
    @NVIDIAGeForce Incredible DLSS 5 results when I tested it with Crash Bandicoot [video]
  • @nakeyjakey @nakeyjakey on x
    I think a lot of people are starting to realize “better graphics” are separate from artistic vision. Games use so many tools to achieve their intended look- it's not a one size fits all solution and never will be. It's why those unreal engine 5 Mario remakes look like total shit
  • @synthpotato @synthpotato on x
    @R2VHaze @NVIDIAGeForce Because AI upscaling is great tech, this is far beyond upscaling, this is generating its own interperations of “enhancement” through a literal AI slop filter that actively ignores all intent of art style
  • @lukestephens Luke Stephens on x
    Seriously though, game studios can't be happy about this either... Right?... This literally turns every game it touches into a crappy AI face filter mess. We need to see studios come out against this crap
  • @thespherehunter Suzi Hunter on x
    everything about this is a betrayal of these game's artistry. painting over hand crafted intentional 3d art with shiny, wrinkly, sunken-in, porous, puckered, fraudulent filtered nonsense is deeply disrespectful. if you want this just watch gen-ai videos all day
  • @willsmith.fun @willsmith.fun on bluesky
    NVIDIA: What if we introduce ray tracing so you can have really high quality real-time lighting, models that cast shadows on themselves, and game lighting that looks _really_ real?  —  Also NVIDIA: What if we do that, and then throw out that lighting to run the yassify filter so …
  • @lingo56 Lingo on bluesky
    it's literally wasting all that pathtracing work by inventing light sources that aren't even in the scene 😭 [images]
  • @hardwareunboxed @hardwareunboxed on x
    Are we supposed to actually believe DLSS 5 gives developers control to maintain a game's “unique aesthetic” when the examples they show completely change the artistic style of some characters? “Ah yes, this completely different looking person is what I wanted all along!”
  • @_beezul @_beezul on x
    At a certain point, it stops becoming a visual improvement and starts becoming a misrepresentation of someone's intent and vision. I think we just saw nvidia cross the line. I can see studios banning this as it misrepresents thier IP and makes their games look like the same
  • @hardwareunboxed @hardwareunboxed on x
    “The AI model powering DLSS 5 is a single unified model. Same model for every game. It's not trained per-title, per-face, or per-object type.” Why are Nvidia claiming developers have full control over the artistic intent of DLSS 5 output when it uses a unified model that isn't