Sony Interactive Entertainment announces it is buying Bungie, which makes Destiny and other games, for $3.6B; Bungie will become an independent subsidiary
Destiny studio will remain multiplatform, able “to self-publish and reach players wherever they choose to play”
GamesIndustry.biz Brendan Sinclair
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Discussion
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@bungie
@bungie
on x
Bungie has limitless potential to unite friends around the world. We have found a partner in PlayStation that shares our dream and is committed to accelerating our creative vision of building generation-spanning entertainment. Our journey begins today. https://www.bungie.net/... …
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@jasonschreier
Jason Schreier
on x
BREAKING: Sony is buying Bungie, the maker of Destiny — another seismic gaming deal that comes just two weeks after Microsoft purchased Activision Blizzard. Bungie put Xbox on the map. Now it's part of PlayStation Studios. Filed to Bloomberg Terminal, hitting web soon
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@jasonschreier
Jason Schreier
on x
Both parties did a decent job keeping this secret —several Bungie staff learned it from me this morning as I tried to break the news. Bungie held an all-hands meeting at 10am PT to tell everyone at the same time as it went public
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@boogie2988
@boogie2988
on x
The console wars have truly begun. https://twitter.com/...
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@stroughtonsmith
Steve Troughton-Smith
on x
Won't be long before all games are owned by companies that Apple has burned bridges with, rejected from the App Store, or is embroiled in lawsuits with 😛 These are categorical strategic blunders that will ruin future Apple platforms before they've even begun
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@pparsons
Pete Parsons
on x
With SIE's support, the most immediate change you will see is an acceleration in hiring talent across the entire studio to support our ambitious vision. Bungie will remain creatively independent and multiplatform. https://twitter.com/...
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@stroughtonsmith
Steve Troughton-Smith
on x
@WinkWinkerson I didn't say it was a good thing; from Apple's perspective, it might end up being a necessary thing
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@andrearene
Andrea Rene
on x
After the journey Bungie went through to be independent I'll admit I never saw this coming. But considering their long partnership on Destiny and D2 it seems like a logical fit, and Sony locks in a fantastic FPS developer to their stable of studios. https://twitter.com/...
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@loudmouthjulia
Julia Alexander
on x
Sounds like Wordle won't exist behind a paywall, which is great. Wordle works because it's free and online (accessible). Wordle makes a ton of sense for the NYT games' division and what it is. Whether or not it being “The Times' Wordle” makes a difference to players, we'll see. h…
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@maxwinebach
Max Weinbach
on x
@film_girl Could see Google or Apple trying to picking up CD Projekt Red
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@rurikhan
@rurikhan
on x
I guess they want a Multiplayer shooter, would be good if Sony was able to instill some of their core values into that wretched hive of scum and villainy. Maybe Destiny could become good. https://twitter.com/...
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@stroughtonsmith
Steve Troughton-Smith
on x
At some point, Apple's going to have to buy a big games studio just to not be locked out of the future completely. Wouldn't surprise me if it ends up being Nintendo
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@winkwinkerson
@winkwinkerson
on x
@stroughtonsmith So you think the answer is for one of the few wildly successful independent gaming companies to be added into the giant pile of neglected Apple gaming properties?
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@brkeogh
Brendan Keogh
on x
My take for the take god is that making a weird cool thing for free, giving people a lot of joy for a while, and then walking away with a bag of cash while someone else destroys it is really the best outcome any creator can home for in the current world. https://twitter.com/...
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@film_girl
Christina Warren
on x
OK, so who buys CD Projekt Red? Cos that's the next obvious acquisition target, right? Or would it be Ubisoft that would be the next one?
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@snazzyq
@snazzyq
on x
I want Bungie to reboot Marathon, make it an Apple Silicon exclusive, and debut it alongside the iMac PiPP!N Atmark with Razer Chroma RGB.
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@kifleswing
Kif
on x
Remember when Steve Jobs introduced Halo to the world? [Video: Halo - Macworld Unveiling]
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@stroughtonsmith
Steve Troughton-Smith
on x
As a service offering, Apple Arcade would benefit immensely from quality first-party titles. Nintendo is about the only big company left building small, family-friendly games with reasonable budgets. It's also the only console maker on ARM, which'd be killer with Apple Silicon
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@arlostuff
Arlo
on x
Microsoft bought Crash and Spyro, so now Sony is buying the studio that made Halo. Next I predict that Microsoft will buy Square Enix, then Sony will buy 2K, then Microsoft will throw mud at Sony and Sony will tell the teacher https://twitter.com/...
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@vicious696
@vicious696
on x
it's interesting to note that Jim Ryan wants to take Playstation “beyond consoles” I know somebody that was trying to tell ya this is where it was headed Console PC Cloud it's the future of gaming, like it or not https://www.gamesindustry.biz/ ...
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@reckless
Nilay Patel
on x
Goodbye https://t.co/..., the unlikeliest smash hit URL in recent memory https://twitter.com/...
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@paultassi
Paul Tassi
on x
this may be a “duh” thing, but I'm taking this to mean Bungie's upcoming IPs are definitely also live service to some extent, and they're Sony's spear for moving into that territory, even if they're not exclusives https://www.gamesindustry.biz/ ... https://twitter.com/...
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@tomwarren
Tom Warren
on x
Bungie says Destiny 2 will remain a “multi-platform game with full Cross Play.” Bungie will retain full creative independence for its games https://www.bungie.net/...
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@kenli729
Kenneth Li
on x
Congratulations to Sony and Bungie for announcing a games deal without mentioning the ‘metaverse’. https://blog.playstation.com/ ...