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Chronicles

The story behind the story

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South Korean show Squid Game, topping Netflix charts in 90 countries, vindicates Netflix's strategy of creating franchises using content from around the world

At your service.  —  This story also ran in Buffering, Vulture's newsletter about the streaming industry.  Head to vulture.com/buffering and subscribe today!

Vulture Josef Adalian

Context & Ripple Effects

Netflix's breakout South Korean series gave its global commissioning model a clear proof point. Later coverage tied Netflix's local approach to backing ideas broadcasters considered too risky and licensing them abroad, while an internal estimate put the show's value at nearly $900 million through its exceptional early audience response.

The result matters beyond one title: Asia-Pacific later became Netflix's only reported subscriber-growth bright spot, helped by the series' regional pull. Netflix subsequently focused on better dubbing and translation for non-English programming, extending the distribution problem that a global hit exposed.

First-order effects

  • Netflix gains a high-profile franchise candidate from its South Korean slate, strengthening the case for commissioning and distributing local-language originals worldwide.
  • South Korean producers and talent gain a clearer route to global Netflix audiences as the service validates overseas licensing and distribution of local work.

Second-order effects

  • Netflix's success raises pressure on rival streaming services and local broadcasters to compete for Korean projects that may travel internationally, including ideas conventional broadcasters had avoided.
  • Better localization becomes a commercial priority: Netflix's later work on dubbing and translations targets the same cross-border audience expansion demonstrated by Squid Game.

Third-order effects

  • If locally produced hits repeatedly travel across markets, streaming competition shifts from exporting a single country's catalog to building repeatable regional production-and-localization networks.
  • Global franchises may increasingly originate outside English-language production centers, with platforms' distribution reach becoming as important as the original market for a show's economics.

The trend: Streaming platforms are turning local-language originals into global franchise inputs, supported by wider distribution and improved localization.

Discussion

  • @jetgirl78 @jetgirl78 on x
    “The near-instant enthusiasm for Squid Game is all the more impressive because the series isn't based on any preexisting intellectual property.” I'd argue this may be seen a reason for its success. It is something new & we don't know where it's going. https://www.vulture.com/...
  • @tvmojoe @tvmojoe on x
    The hottest show on TV right now is a dystopian drama from Korea called #SquidGame. Its success is a massive validation of Netflix's local language strategy, and I talked to global TV chief Bela Bajaria about how it happened. Read it now, only on @vulture: https://www.vulture.com…
  • @zemthings @zemthings on x
    I love how shocked studios are every time something that doesn't have a preexisting fan base does well. https://twitter.com/...
  • @nymag @nymag on x
    #SquidGame is a social-media phenomenon and tops Netflix's popularity charts in 90 countries. @TVMoJoe reports on how the streamer's international strategy produced what might be its biggest new show ever https://www.vulture.com/...
  • @strmlnr Streamliner on x
    On #Buffering: @TVMoJoe spoke to @netflix's global TV head, Bela Bajaria, about everything #SquidGame — including the debate over the show's title, which wasn't decided in Hollywood: https://www.vulture.com/... https://twitter.com/...
  • @oliverdarcy Oliver Darcy on x
    “It also helps that, in addition to shelling out billions to produce its programming, Netflix invests millions more to make sure shows like Squid Game are easily watchable even for folks who don't speak the language used in them...” https://www.vulture.com/...
  • @thrasherxy Dr. Steven W. Thrasher on x
    I love that Squid Game is showing there is US hunger for new stories not based on existing IP. But I'm depressed that Parasite is being made into a US remake. When audiences flock to new stories from minoritized groups, it should lead to *more* stories—not remakes of one story! h…
  • @vulture @vulture on x
    “We always knew [Squid Game] was going to be a signature title for Korea, but there's no way to have anticipated it would be this big” https://www.vulture.com/...