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TEXXR

Chronicles

The story behind the story

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Ray-Ban and Facebook's VP of AR and VR Andrew Bosworth appear to be teasing smartglasses with a point-of-view recording feature that could be announced Thursday

Jamie Feltham / UploadVR : Source: @boztank .

UploadVR Jamie Feltham

Context & Ripple Effects

Bosworth has been telegraphing this for months: back in January he said the Ray-Ban partnership would ship "sooner than later" in 2021, explicitly without AR features, and Facebook's Project Aria program has been running roughly a hundred Seattle and SF testers to work out how camera-equipped glasses feel to wearers and bystanders. The partnership itself dates to September 2020, when Facebook and Luxottica announced consumer smart glasses with few details.

Thursday's tease closes that loop — a point-of-view recording feature matches exactly the non-AR capture-first positioning Bosworth set out in January, suggesting the announcement lands on schedule rather than slipping past the promised window.

First-order effects

  • Buyers get a $299 Ray-Ban-branded device whose headline function is photo/video capture plus music and calls — a fashion accessory first, a computer second, sold through Ray-Ban's retail footprint rather than a tech store.

Second-order effects

  • A camera at eye level reopens the bystander-recording privacy debate that Project Aria's tester program was built to study, forcing Facebook to ship capture indicators and handling policies alongside the product.
  • Luxottica gains a template for brand-plus-tech partnerships across its portfolio, while Facebook gets a distribution channel into frames it could never sell under its own name.

Third-order effects

  • If capture-first glasses find a market, they normalize point-of-view recording as a default input for Facebook's content ecosystem — hardware becoming the front door to the platform rather than the phone app — while true AR waits on the optics and battery limits Bosworth already conceded aren't ready.

The trend: Consumer smartglasses are arriving as capture-and-audio devices wearing fashion brands, with full AR deferred until the underlying display technology catches up.

Discussion

  • @boztank Boz on x
    🏌️😎 https://twitter.com/...
  • @jiteshubrani Jitesh Ubrani on x
    Facebook has some pretty grand ambitions for this. We're hearing well over 1M planned for production over the life of the product. https://www.theverge.com/...
  • @davegershgorn Dave Gershgorn on x
    @mkarolian @Facebook zero real knowledge but my first guess is facebook piggybacks off its brand and physical distribution channels
  • @mkarolian Matt Karolian on x
    Very curious what, if anything, Ray-Ban has brought to the table for the @Facebook glasses project.
  • @anshelsag Anshel Sag on x
    The teaser by @boztank is a good indication of how we'll see people using these. I just hope that @FBRealityLabs leverages @Instagram for onboarding instead of the @Oculus or @Facebook apps. Rayban is a great brand to partner with for wearable glasses. https://www.theverge.com/..…
  • @michaelmiraflor Michael J. Miraflor on x
    FB trying to steal a bit of Apple's thunder. Super intrigued by this tie-up. Even if it's a niche product offering, a lot is on the line for both FB and Luxxotica (Ray-Ban's parent company) long term strategy. https://www.theverge.com/...
  • @zinfede @zinfede on x
    @OscarFalmer In Europe only a few nerds will buy them because Facebook is completely disgraced as a brand due to privacy concerns. I wouldn't be surprised if they were banned. Epic fail like Snap's glasses in my opinion.
  • @androidcentral @androidcentral on x
    Maybe Ray-Ban can do what other companies couldn't 😎👓🕶️ https://www.androidcentral.com/ ...
  • @kerrymflynn @kerrymflynn on x
    Fwiw I'm very much in the market for a second pair of prescription sunglasses 🤔 https://twitter.com/...
  • @scobleizer Scoble on x
    I will buy them but am expecting to use the Apple ones most of the time. https://twitter.com/...