/
Navigation
Chronicles
Browse all articles
Explore
Semantic exploration
Research
Entity momentum
Nexus
Correlations & relationships
Story Arc
Topic evolution
Drift Map
Semantic trajectory animation
Posts
Analysis & commentary
Pulse API
Tech news intelligence API
Browse
Entities
Companies, people, products, technologies
Domains
Browse by publication source
Handles
Browse by social media handle
Detection
Concept Search
Semantic similarity search
High Impact Stories
Top coverage by position
Sentiment Analysis
Positive/negative coverage
Anomaly Detection
Unusual coverage patterns
Analysis
Rivalry Report
Compare two entities head-to-head
Semantic Pivots
Narrative discontinuities
Crisis Response
Event recovery patterns
Connected
Search: /
Command: ⌘K
Embeddings: large
TEXXR

Chronicles

The story behind the story

days · browse · Enter similar · o open

Sources: since February, Apple has rejected at least five versions of Facebook Gaming, citing rules that prohibit apps that primarily distribute casual games

Apple has repeatedly denied Facebook's new Gaming app from appearing in its App Store, citing its own rules.

New York Times Seth Schiesel

Context & Ripple Effects

This rejection fight has been running all year: Facebook announced its dedicated gaming app in April with an Android launch and an iOS version held hostage to Apple's approval, while Bloomberg reported in March that App Store rules already block Microsoft, Google, and Nvidia from streaming rival game services on iOS.

The Times' report that Apple has rejected at least five Facebook Gaming builds since February explains why that approval never came — Apple reads the app's casual-games catalog as violating its rule against apps whose primary purpose is distributing games, a judgment call that puts Apple as both gatekeeper and competitor-adjacent platform owner.

First-order effects

  • Facebook cannot ship its full gaming app to iOS users; every resubmission costs engineering time and delays live-streaming reach on the platform where it has no web fallback.

Second-order effects

  • Facebook's workaround playbook follows directly: by August it launched Facebook Gaming on iOS with the mini-games feature stripped out rather than keep waiting (publicly slamming Apple's policies in the process), and by October it routed around iOS entirely with free-to-play cloud gaming on desktop and Android, calling Apple's policies 'arbitrary.'

Third-order effects

  • With Apple citing weekly traffic to hundreds of millions of App Store visitors as leverage, the pattern points toward developer grievances over arbitrary gatekeeping hardening into regulatory scrutiny of App Store approval discretion — the same tension underlying calls for a regulated platform take rate.

The trend: App Store gatekeeping is turning major developers like Facebook into open critics who ship degraded or bypassing products rather than accept Apple's discretionary approvals.

Discussion

  • @dhh @dhh on x
    There is no chance in bloody hell that we're going to pay Apple's ransom. I will burn this house down myself, before I let gangsters like that spin it for spoils. This is profoundly, perversely abusive and unfair.
  • @benedictevans Benedict Evans on x
    A hill I would die on: curated app stores have been hugely, unambiguously good for users and software developers, and especially for user security and privacy. 1/
  • @dhh @dhh on x
    We keep trying to find logic, consistency in Apple's App Store decisions. What's different about Fastmail? Why not Gmail? Outlook? But it's looking at the question the wrong way. The answer is much more basic: power. Apple can do what they want, when they want, so they do.
  • @rmac18 @rmac18 on x
    Maybe I'm too pessimistic but seeing Apple get a lot of props about this and wondering what the implications are. Feels weird given that a feature like this can normalize perpetual surveillance via a virtual assistant that is always listening to you https://twitter.com/...
  • @karaswisher Kara Swisher on x
    @_shatzer @Gabrielducharme @DanGrover @nytopinion Well they do not have big market share there so not the right line of attack. Should be Google on search; Apple on App Store; Amazon on third party; FB on social
  • @stevesi Steven Sinofsky on x
    @film_girl @TimothyBuckSF I have no position on anecdotes of inconsistency. However, prior methods of distribution of software were fraught w/ inconsistency, opacity, and essentially bribery. So no matter what one thinks of today's Stores they are a vast improvement over Retail, …
  • @benedictevans Benedict Evans on x
    @sorcery_markw Nothing sudden about that. Market definition is a basic part of competition law. The EU is quite capable of saying Apple has a monopoly on iPhones.
  • @film_girl Christina Warren on x
    Re: the App Store stuff. Even if you completely think Apple is in the right (and I haven't seen many people willingly carrying water for the $1.5T company), from an optics perspective alone, how is this not an utter shit show?
  • @waltmossberg Walt Mossberg on x
    4/ third, even if some of the rules are judged illegal or unfair, I personally value Apple's tight control of third party app distribution as a guard against most malware and a protection of privacy. I favor curation.
  • @neilcybart Neil Cybart on x
    Look closely and you will definitely find a notable portion of the developer / tech community who think Apple's handling of the App Store is both fair and correct. Their voices don't generally get amplified as much as the outrage and critical but that's social media for you.
  • @starfire2258 Sean Hollister on x
    Otherwise, I think @gruber nails it: “the distinction is not so much between what is and isn't a “reader” app or what is or isn't a “business” app, but between companies which are too big for Apple to push around and those they can.” https://daringfireball.net/...
  • @gartenberg Michael Gartenberg on x
    I understand where Apple is coming from with regard to Hey. I disagree with it, but I understand it. I don't understand why they chose that hill to die on a week before WWDC & the day the EU opened an investigation. I wonder just how high up it escalated.
  • @dhh @dhh on x
    Oh, great to find out that the DOJ has also been following the case. Speaking with their antitrust division tomorrow. Hopefully they're getting a proper case ready to match what @vestager and crew is doing in the EU 🙏
  • @benthompson Ben Thompson on x
    I don't particularly like many of @dhh's tweets either but you're nuts if you think Basecamp is deliberately putting a multi-million investment at risk just so they can get free publicity. No one saw this block coming given what seemed to be settled law in the App Store.
  • @firstadopter Tae Kim on x
    The funny thing is Apple issued a press release on Monday emphasizing how it only forces it take rate on so-called digital content and services -> https://www.apple.com/... https://twitter.com/... https://twitter.com/...
  • @martinsfp Martin Sfp Bryant on x
    The Basecamp/Hey thing has driven a conversation about iOS being opened up and Apple's control of the App Store being loosened. That's totally overthinking it. Apple should just charge a lower fee and be consistent about applying clear, transparent rules.
  • @jzieger Jon Zieger on x
    It remains astonishing to me that Apple's App Store hasn't been the subject of a serious antitrust challenge. A testament to how unwilling the rest of the tech industry is to cooperate with regulators and risk being seen as crossing AAPL. If you come for the king... https://twitt…