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Google launches ARCore out of preview, says it works on 13 Android phone models, 100M devices, will expand Google Lens to iOS and more Android smartphones

Ahead of Mobile World Congress 2018 in Barcelona, Google today launched ARCore 1.0, letting developers create AR experiences on Android.

VentureBeat Emil Protalinski

Context & Ripple Effects

Google is taking ARCore out of preview at Mobile World Congress 2018, six months after the August 2017 preview launch that followed Apple's ARKit and initially targeted only the Pixel and Galaxy S8. The 1.0 release widens support to 13 Android phone models covering 100M devices, and pairs with a plan to bring Google Lens to iOS and more Android phones.

The move matters because it turns AR on Android from an experiment into a supported developer platform with a stated install base — the same week Apple's rival framework has been setting expectations for what mobile AR should ship with.

First-order effects

  • Android developers can now ship AR apps against a stable ARCore 1.0 rather than a preview SDK, with a certified list of 13 phone models defining which devices their work reaches.
  • Google Lens becomes a cross-platform product: its expansion to iOS puts Google's visual search in front of iPhone users as well as Android's 100M-device ARCore base.

Second-order effects

  • Samsung and other Android OEMs face pressure to certify more of their lineups for ARCore, since device coverage — not software capability — is now the visible gap versus Apple's tighter hardware control.
  • Apple's ARKit advantage narrows on reach: with Lens on iOS and ARCore on Android, developers can target both platforms' camera stacks, raising the bar for any AR feature pitched as exclusive to one ecosystem.

Third-order effects

  • If the cadence holds, ARCore keeps accreting capabilities beyond basic world tracking — later releases add a front-camera Augmented Faces API that works without a depth sensor and a cross-platform Depth API for Android and Unity — turning the phone camera into layered perception infrastructure rather than a single AR feature.
  • Mobile AR consolidates around two platform owners, Google and Apple, each shipping SDKs that define which sensors and devices developers can assume — pushing OEMs toward certification lists and away from proprietary AR stacks.

The trend: Smartphone AR is standardizing into two platform-controlled SDKs, with Google scaling ARCore across Android's fragmented device base while extending its own visual-intelligence features like Lens onto iOS.