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Sensor Tower: Apple's App Store revenue was $38.5B in 2017, up 34.7% YoY, while Google Play's revenue was $20.1B, up 34.2% YoY

Sarah Perez / TechCrunch :

TechCrunch Sarah Perez

Context & Ripple Effects

Sensor Tower's 2017 tally lands two months after App Annie counted nearly 26B quarterly downloads across both stores, up just 8% YoY — the pairing is the story: installs are flattening while spending compounds at ~34%, meaning growth is coming from paying users, not new ones.

The dollar gap matters more than the matching growth rates: Apple's App Store did $38.5B against Google Play's $20.1B, so Android's larger install base converts to far less revenue — a gap that later coverage shows persisting in [[a:936826|publisher outcomes, where 164 App Store developers earned their first $1M in 2018 versus 88 on Google Play]].

First-order effects

  • Developers choosing a lead platform have their answer quantified: identical ~34% growth, but App Store revenue running nearly double Google Play's, concentrating premium spend on iOS.

Second-order effects

  • The monetization asymmetry forces cross-platform studios to treat Android as reach and iOS as revenue, which is visible downstream in subscription apps, where the App Store generated $13.5B of top-100 non-game subscription spending in 2021 versus Google Play's $4.8B (Sensor Tower's subscription tracking).

Third-order effects

The trend: Mobile app revenue is compounding at 30%+ annually on a flat install base, with iOS capturing a disproportionate share of developer earnings as the stores consolidate into the industry's dominant payment rails.