Hands-on with Xreal's One Series smart glasses, powered by its custom-made X1 chip; the $499 One ships from December 9 and the $599 One Pro ships in early 2025
and I got the chance to try them on Michael L Hicks / Android Central : Xreal beats Meta to the punch with its next-gen spatial AR glasses Alex Heath / The Verge : Xreal's new glasses are a surprisingly good TV for your face Abdullah Asim / PhoneArena : Xreal One are the AR glasses of the future you've been waiting for Dean Takahashi / VentureBeat : Xreal One Series AR glasses offer leap forward with X1 custom coprocessor Danny Gallagher / Engadget : Xreal's new One Series AR glasses use USB-C to connect with nearly any device Matthew Miller / ZDNET : Xreal AR glasses just got a major computing upgrade that puts them at the top for me Giovanni Colantonio / Digital Trends : I finally tried some XR glasses that made be a believer Jez Corden / Windows Central : The new XREAL AR glasses are what Microsoft HoloLens should've been: on-board spatial computing takes the new ‘XREAL AR One’ and ‘One Pro’ to the next level Bluesky: Scott Stein / @scottstein : XREAL has new display glasses, and the XREAL One can pin displays in place with a custom chip, have Bose audio, and optional module camera attachments. I've been wearing them for a week now. My exclusive chat with XREAL's CEO on the future path to AR and AI www.cnet.com/tech/computi... X: Ben Geskin / @bengeskin : THIS IS NEXT LEVEL 🤩 @XREAL_Global just announced their new XREAL One AR glasses with HUGE upgrades • Custom X1 Spatial Chip • Built-in 3DoF Tracking • Wider 50 degree field of view • Much better audio with Sound by @Bose • New on-glasses customization options XREAL [video] @xreal_global : Meet the XREAL One Series XREAL One and XREAL One Pro Powered by the X1 Chip World's First Native 3 DoF AR Glasses https://www.xreal.com/one #ARforALL #XREAL #XREALOne #XREALOnePro [video] Nicholas Sutrich / @gwanatu : Currently playing Minecraft using the new Xreal One's (game is running on a phone). Eye comfort improvements are very positive. Most of these kinds of glasses give me headaches but these are super solid so far. Will keep this updated as I use them more. [image] @cnet : An exclusive chat with Xreal's CEO on the present and future, and a look at Xreal's new One and One Pro glasses. [video] Chi Xu / @chimtx : 1/8 🚀 Why did we create X1? At XREAL, we believe in solving the hardest challenges to redefine AR. Existing chips couldn't handle AR glasses' unique needs, so we built our own. Here's how X1 changes everything. [image]
Context & Ripple Effects
Xreal had already moved its glasses line forward with the Air 2 and Air 2 Pro, while the Beam Pro companion device handled Android-based functionality outside the eyewear. The One Series shifts more of the spatial workload into the glasses themselves.
That matters because Xreal is pairing native tracking and pinned displays with USB-C compatibility, positioning the product as a spatial-display accessory for devices users already own rather than a wholly separate computing platform.
First-order effects
- Xreal adds the $499 One and $599 One Pro to its AR lineup, with the X1 coprocessor enabling native 3DoF tracking and onboard spatial features in the glasses.
- Buyers can connect the One Series over USB-C to a broad range of devices, while Bose supplies the product's audio branding and hardware integration.
Second-order effects
- Bringing spatial processing into the glasses reduces Xreal's reliance on a separate companion device for core display experiences, making the glasses a more self-contained upgrade path from earlier models.
- Rival AR-display vendors face a clearer baseline: USB-C interoperability alone is less differentiating when it is combined with onboard tracking and spatial display controls.
Third-order effects
- The product illustrates a likely segmentation in XR hardware between lightweight, device-tethered glasses that add spatial features and more autonomous headsets; which form wins depends on whether the extra computing can remain unobtrusive and useful.
- Xreal's later move toward Project Aura's separate compute puck suggests this integration choice will remain flexible: vendors may distribute processing among glasses, phones, and external modules rather than standardize on one architecture.
The trend: XR vendors are testing modular computing architectures that make glasses more spatially capable without requiring every buyer to adopt a full standalone headset.