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Chronicles

The story behind the story

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Hero Games' Daniel Wu reflects on his studio's 20% stake in Game Science, the creator of China's biggest PC game Black Myth: Wukong, which has sold 18M+ copies

one of the fastest starts the global gaming industry has seen. That record pace has in turn minted millions for its earliest and biggest investor. https://www.bloomberg.com/... Zheping Huang / @pingroma : “Black Myth: Wukong” has achieved 18M copy sales in just two weeks and could reach 30M with an upcoming DLC. But in hindsight, its success was never a sure bet. Read my exclusive interview with the title's earliest and biggest investor (free link 🔗) https://www.shorturl.at/uuKBo [image] Derek Strickland / @deeketweak : @gibsonabr Despite Wukong's success, the publisher (Hero Games) still is not profitable. Derek Strickland / @deeketweak : @gibsonabr It's a big gamble. Def check out the full article for more context. Wu says they were in over their head multiple times. https://www.bloomberg.com/... Derek Strickland / @deeketweak : Reminder that studios have to be willing to take the misses for an unknown period (such is the nature of a hit-driven business). Game Science suffered 4x failures in a row before they hit it big with Black Myth: Wukong. [image] Forums: r/asianamerican : Investor Who Risked It All on ‘Wukong’ Scores Another Sales Win r/gaming : Investor Who Risked It All on ‘Wukong’ Scores Another Sales Win

Bloomberg Zheping Huang

Context & Ripple Effects

Game Science's breakout followed a launch that had already reached 10 million copies in its first 83 hours, turning an early studio bet into a concrete test case for Hero Games' investment strategy. The investor's reported 20% holding matters because Game Science had previously endured four failed projects, while Hero Games itself remained unprofitable.

The story also sits at the start of a broader reappraisal of Chinese AAA development: later coverage framed the game as both a Chinese soft-power export and a potential catalyst for renewed game investment after a crackdown.

First-order effects

  • Hero Games' minority stake gains substantially more strategic and financial significance as Game Science's title posts an exceptional early sales run; Game Science gains proof that its long development cycle can produce a global PC hit.
  • The result raises Game Science's leverage around follow-on content, including the planned DLC, while it does not by itself resolve Hero Games' continuing lack of profitability.

Second-order effects

  • Other investors and Chinese game studios have a visible commercial benchmark for backing high-budget, globally oriented PC titles rather than treating Game Science's turnaround as an isolated recovery.
  • The title's international reach gives state-backed narratives around Chinese-made AAA games a successful reference point, reinforcing the later soft-power framing.

Third-order effects

  • If more Chinese studios can replicate this transition from domestic development to global PC franchises, capital allocation could shift toward fewer, higher-conviction AAA bets; one blockbuster alone is not evidence that the model is broadly repeatable.
  • The later investor hopes for a post-crackdown revival suggest that financing conditions, not just audience demand, will determine whether this success becomes a durable pipeline of comparable projects.

The trend: Black Myth: Wukong is an early signal that Chinese developers and their backers are seeking globally scalable AAA franchises, with financing confidence hinging on whether the hit can be repeated.

Discussion

  • Gameranx Dennis Patrick on x
    Black Myth: Wukong DLC Expansion Confirmed
  • @genki_jpn Genki on x
    Black Myth Wukong has sold 18 million units worldwide in 2 weeks! - Game budget was $70M USD - 6 years of development - Expansion DLC is planned https://www.bloomberg.com/... [image]
  • @carnage4life Dare Obasanjo on x
    After six years of development and $70M spent, Black Myth: Wukong is a hit whose initial sales run has outpaced Elden Ring and recent Zelda games. This is in contrast to Sony's Concord which was shit down within 2 weeks of launch after almost eight years of development. [image]
  • @okami13_ Kami on x
    Black Myth Wukong has sold 18 million units in its first 2 weeks. • One of the fastest selling games of all time • Estimated $700M in revenue • Major expansion officially confirmed https://www.bloomberg.com/... [image]
  • @knoebelbroet Knoebel on x
    ‘Black Myth: Wukong’ sold 18M copies in 2 weeks. The game had a budget of $70M and was in development for 6 years. They're currently working on a DLC. A sequel is not planned. https://www.bloomberg.com/... [image]
  • @staronline @staronline on x
    China's biggest PC creation emerged from a creative team whose biggest claim to fame before this summer was a visit from Apple Inc's Tim Cook. https://www.thestar.com.my/...
  • @technology @technology on x
    Black Myth: Wukong has sold 18 million copies in two weeks — one of the fastest starts the global gaming industry has seen. That record pace has in turn minted millions for its earliest and biggest investor. https://www.bloomberg.com/...
  • @pingroma Zheping Huang on x
    “Black Myth: Wukong” has achieved 18M copy sales in just two weeks and could reach 30M with an upcoming DLC. But in hindsight, its success was never a sure bet. Read my exclusive interview with the title's earliest and biggest investor (free link 🔗) https://www.shorturl.at/uuKBo …
  • @deeketweak Derek Strickland on x
    @gibsonabr Despite Wukong's success, the publisher (Hero Games) still is not profitable.
  • @deeketweak Derek Strickland on x
    @gibsonabr It's a big gamble. Def check out the full article for more context. Wu says they were in over their head multiple times. https://www.bloomberg.com/...
  • @deeketweak Derek Strickland on x
    Reminder that studios have to be willing to take the misses for an unknown period (such is the nature of a hit-driven business). Game Science suffered 4x failures in a row before they hit it big with Black Myth: Wukong. [image]
  • r/asianamerican r on reddit
    Investor Who Risked It All on ‘Wukong’ Scores Another Sales Win
  • r/gaming r on reddit
    Investor Who Risked It All on ‘Wukong’ Scores Another Sales Win