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Circana: US Xbox unit sales fell 33% YoY to an all-time low in 2026 through August, while PS5 sales fell 25%, as both consoles hit record high average prices

“Price sensitivity is becoming a real problem.”  —  Follow Grand Theft Auto VI … PS5 and Xbox Series X/S consoles …

Eurogamer.net Kaan Serin

Context & Ripple Effects

Microsoft had already raised Xbox Series X and S prices in October 2025, following an earlier all-time-low Xbox sales month. By July 2026, Circana had recorded a 16% year-over-year increase in average console prices alongside a 29% drop in US hardware spending.

The through-August figures extend that pattern from a weak month to both major HD-console platforms: higher average selling prices are coinciding with materially lower unit demand. That matters because the decline is no longer isolated to Xbox, even though Xbox's contraction is steeper.

First-order effects

  • Microsoft's US Xbox hardware business takes the larger unit-sales hit, while Sony faces a 25% PS5 unit decline despite record-high average console prices.
  • Record average prices lift revenue per console only if enough buyers remain; Circana's unit data indicates that price resistance is constraining volume for both platforms.

Second-order effects

  • Microsoft's 2025 Xbox price increases face sharper scrutiny as the company's unit decline outpaces PlayStation's, making hardware affordability a more immediate competitive issue.
  • Nintendo's Switch 2 had previously offset rival-console declines in US hardware spending, so sustained weakness at PlayStation and Xbox increases the strategic value of lower-friction alternatives for buyers delaying a premium console purchase.

Third-order effects

  • If elevated console pricing continues to suppress unit demand, platform holders will have to balance higher hardware revenue per sale against a smaller installed base for games, accessories, and subscriptions.
  • The US console market is moving away from a cycle in which price increases could be absorbed broadly; demand is becoming more segmented between buyers willing to pay premium prices and those who defer upgrades.

The trend: Premium-console pricing is testing demand elasticity, with higher average selling prices increasingly paired with lower US hardware unit sales.

Discussion

  • @matpiscatella Mat Piscatella on bluesky
    August 2026 U.S. Video Game Market Highlights Thread from Circana - US video game projected total spending across content, hardware and accessories dipped 9% in August when compared to a year ago, to $4.3 billion.  [image]
  • @matpiscatella Mat Piscatella on bluesky
    From Circana's US Retail Tracking Service:  —  For 2026 YTD ending August, Xbox hardware unit sales are down 33% versus a year ago in the US, while PlayStation hardware units are 25% lower.  —  Xbox YTD US hardware unit sales are at an all-time low, while PlayStation is at lowest…
  • @fdakenna Francis Kenna on bluesky
    There's that Xbox growth Jez Corden was reporting on! [embedded post]
  • r/PS5 r on reddit
    As Xbox and PlayStation sales reach new lows, analyst says the “US hardware market has not been in a more precarious position since the early 80s”
  • r/Games r on reddit
    As Xbox and PlayStation sales reach new lows, analyst says the “US hardware market has not been in a more precarious position since the early 80s”
  • r/videogames r on reddit
    As Xbox and PlayStation sales reach new lows, analyst says the “US hardware market has not been in a more precarious position since the early 80s”
  • r/consoles r on reddit
    PlayStation sales reach new lows, analyst says the “US hardware market has not been in a more precarious position since the early 80s