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Square Brings Credit Card Swiping to the Mobile Masses, Starting Today

Now that Square is publicly available for iPhone and Android OS, with millions of card readers being shipped free-of-charge, Jack Dorsey tells Fast Company how his business model will disrupt the way you pay.

Fast Company Noah Robischon

Context & Ripple Effects

Square's public debut follows a December 2009 dispute in which a professor alleged that Square had taken credit-card-reading technology, an unresolved claim rather than an established finding. The May 2010 launch puts the company’s proposition into the market: free reader hardware paired with an app available on both iPhone and Android.

First-order effects

  • iPhone and Android users gain a way to swipe payment cards through Square without buying the reader, removing the upfront hardware charge from adoption.
  • Square takes on the cost and logistics of distributing millions of readers in exchange for building a larger base of mobile payment users.

Second-order effects

  • iPhone and Android become payment-acceptance surfaces, giving the two mobile ecosystems a role beyond consumer apps and communications.
  • Card-reading providers must compete against Square’s zero-price hardware entry point, shifting differentiation toward the service and payment experience attached to the reader.

Third-order effects

  • If free hardware reliably drives usage, payment acceptance can move from dedicated terminals toward software-led services distributed through general-purpose mobile devices.

The trend: Mobile payments are beginning to use subsidized accessories and app distribution to turn smartphones into points of card acceptance.