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Zynga To Acquire Flock, The Social Browser That You Never Used

Zynga is acquiring Flock, a beleaguered startup founded in 2005 by Bart Decrem and Geoffrey Arone, we've confirmed.  The deal should be announced shortly.  —  The company has raised nearly $30 million in venture capital, although the last round was closed in 2008.

TechCrunch Michael Arrington

Context & Ripple Effects

Zynga enters 2011 with serious momentum behind it: GigaOM reported in April 2010 that the social gaming company could be worth as much as $5 billion. Today TechCrunch confirms it is acquiring Flock, the social browser founded in 2005 by Bart Decrem and Geoffrey Arone — a product the headline itself describes as one "you never used."

For Flock, the deal is a soft landing after a long slide: the company raised nearly $30 million in venture capital, but its last round closed back in 2008, and it never converted its browser into meaningful usage. Absorption by a fast-scaling acquirer reads less like a product bet than a consolidation of team and assets — a textbook quasi-exit for a consumer web company whose category stalled.

First-order effects

  • Flock's standalone browser effort effectively ends as its team folds into Zynga, giving backers of a company unfunded since 2008 an outcome rather than a wind-down.
  • Zynga adds a consumer-web engineering group just as its valuation trajectory makes aggressive hiring and M&A cheap relative to its paper worth.

Second-order effects

  • Rival social gaming and consumer internet companies now face a better-capitalized acquirer in the market for scarce social-product engineers, tightening competition for talent at the small-startup end.
  • Other venture-backed consumer startups with stalled traction gain a visible template: sell to a hot platform player rather than attempt another raise.

Third-order effects

  • If the pattern holds, the consumer web consolidates around a handful of scaled platforms that buy teams wholesale, while categories that fail to find mass adoption — social browsing among them — exit through absorption instead of independent growth.
  • For venture portfolios holding post-2008 consumer bets, acquisitions by revenue-rich acquirers become the default resolution path where IPOs are out of reach.

The trend: Social gaming leaders are converting valuation momentum into acquisitions of consumer-web teams, turning stalled startups into talent pipelines rather than products.