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Google will let non-gaming Android apps provide alternative billing systems for IAP, reducing Google's Play Store cut by 3%, in the European Economic Area

‘reduced by 3%’ — that both Apple and Google have colluded on, to fool news outlets Tim Sweeney / @timsweeneyepic : Congratulations to Google, fast-following Apple to introduce fake open billing in Europe - “allowing” competing payment services but eliminating their ability to compete by demanding 27% of revenue. https://twitter.com/... @thomasbcn : @kifleswing Besides practicality, with the threat being 99+% of cases more than the controls, would this even be compliant with the EU law? Sounds abusive Kif / @kifleswing : @Thomasbcn I'm not caught up on what DMA requires yet, but Tim Cook said at the Epic trial: “It seems like a process that doesn't need to exist.” @thomasbcn : How do Apple & Google intend to enforce the alternative in-app billing fee? Kif / @kifleswing : @Thomasbcn Apple reserves the right to audit and requests monthly spreadsheets with total app sales in Korea. Dean Takahashi / @deantak : OK, we have special deals for Europeans and non-gamers. Google introduces new in-app purchase policy for European (EEA) users. https://techcrunch.com/... Jens-Fabian Goetzmann / @mrjefago : In a completely expected response to the EU Digital Markets Act, Google is allowing non-gaming apps to use external payment providers in-app... for a 3% reduced commission. In other words: more friction than in-app purchases, no increased margin. https://techcrunch.com/... Tim Sweeney / @timsweeneyepic : The result? Inflated in-app purchases funding Google's monopoly rent. Google has a long history of fake open initiatives, starting with Android “allowing” competing stores then obstructing them through technical measures and a store cartel they forced carriers and OEMs to join. Tim Sweeney / @timsweeneyepic : The most bizarre thing about Google flauting the new EU law here by introducing fake “payment competition” is that they're NOT EVEN PRETENDING to comply with the law with respect to games, where they still demand their monopoly payment method be used exclusively. Dare Obasanjo / @carnage4life : Google and Apple “generously” allowing apps to use alternative payment systems but only dropping their cut from 30% to 27% (leaving apps with no gain since Stripe charges 2.9%) is the most cynical move in big tech since Apple pulled the ATT privacy scam. https://techcrunch.com/... @googleeurope : This is why today, as part of our compliance efforts, we have announced a new billing programme which will allow developers to offer alternatives to Google Play's billing system to users in the EEA. You can read more here. https://blog.google/...

TechCrunch Ivan Mehta

Discussion

  • @stroughtonsmith Steve Troughton-Smith on x
    This scheme Apple and Google have come up with where developers still pay (n-3%) for eschewing the platform payment processing is still revolting. And what a bullshit way of describing it — ‘reduced by 3%’ — that both Apple and Google have colluded on, to fool news outlets
  • @timsweeneyepic Tim Sweeney on x
    Congratulations to Google, fast-following Apple to introduce fake open billing in Europe - “allowing” competing payment services but eliminating their ability to compete by demanding 27% of revenue. https://twitter.com/...
  • @thomasbcn @thomasbcn on x
    @kifleswing Besides practicality, with the threat being 99+% of cases more than the controls, would this even be compliant with the EU law? Sounds abusive
  • @kifleswing Kif on x
    @Thomasbcn I'm not caught up on what DMA requires yet, but Tim Cook said at the Epic trial: “It seems like a process that doesn't need to exist.”
  • @deantak Dean Takahashi on x
    OK, we have special deals for Europeans and non-gamers. Google introduces new in-app purchase policy for European (EEA) users. https://techcrunch.com/...
  • @mrjefago Jens-Fabian Goetzmann on x
    In a completely expected response to the EU Digital Markets Act, Google is allowing non-gaming apps to use external payment providers in-app... for a 3% reduced commission. In other words: more friction than in-app purchases, no increased margin. https://techcrunch.com/...
  • @thomasbcn @thomasbcn on x
    How do Apple & Google intend to enforce the alternative in-app billing fee?
  • @kifleswing Kif on x
    @Thomasbcn Apple reserves the right to audit and requests monthly spreadsheets with total app sales in Korea.
  • @timsweeneyepic Tim Sweeney on x
    The result? Inflated in-app purchases funding Google's monopoly rent. Google has a long history of fake open initiatives, starting with Android “allowing” competing stores then obstructing them through technical measures and a store cartel they forced carriers and OEMs to join.
  • @timsweeneyepic Tim Sweeney on x
    The most bizarre thing about Google flauting the new EU law here by introducing fake “payment competition” is that they're NOT EVEN PRETENDING to comply with the law with respect to games, where they still demand their monopoly payment method be used exclusively.
  • @carnage4life Dare Obasanjo on x
    Google and Apple “generously” allowing apps to use alternative payment systems but only dropping their cut from 30% to 27% (leaving apps with no gain since Stripe charges 2.9%) is the most cynical move in big tech since Apple pulled the ATT privacy scam. https://techcrunch.com/..…
  • @googleeurope @googleeurope on x
    This is why today, as part of our compliance efforts, we have announced a new billing programme which will allow developers to offer alternatives to Google Play's billing system to users in the EEA. You can read more here. https://blog.google/...