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Chronicles

The story behind the story

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Valve says it is working to resolve issues as Steam game developers in Ukraine, Russia, and Belarus are unable to receive payments due to new regulations

In Ukraine and Russia, Steam publishers are currently unable to receive earnings unless they open foreign bank accounts.  —  Audio player loading...

PC Gamer Tyler Wilde

Context & Ripple Effects

For most of March, the pressure on gaming platforms over the invasion ran in one direction: Ukrainian vice PM Mykhailo Fedorov publicly pressed Sony, Ubisoft, and Microsoft to cut Russian and Belarusian accounts off, Activision Blizzard and Epic Games suspended Russian sales and microtransactions, and Google halted Play Store purchases in Russia over a payment system disruption. Valve held back from a blanket sales ban — but the payout side has now caught up with it.

This story is the mirror image of those suspensions: rather than blocking money flowing in from Russian buyers, new regulations are blocking money flowing out to developers in Ukraine, Russia, and Belarus, who cannot receive Steam earnings without opening foreign bank accounts. Valve's response is remedial, not punitive — it says it is working to resolve the issue, which puts it in the position of rebuilding payment rails mid-crisis rather than choosing a side.

First-order effects

  • Steam publishers in Ukraine, Russia, and Belarus are cut off from their earnings today unless they can open foreign bank accounts, an option that is practically hardest for exactly the developers in the war zone.

Second-order effects

  • Developers in the affected countries face pressure to restructure as foreign entities or route payouts through intermediaries, while the pattern of Google, Activision, Epic, and now Valve shows payment infrastructure — not storefront policy — becoming the chokepoint that decides who gets paid.

Third-order effects

  • If payment-rail compliance keeps overriding platform neutrality, storefronts like Steam drift toward acting as de facto sanctions intermediaries, and developers in sanctioned or conflict-adjacent markets need standing foreign banking arrangements as basic infrastructure — a shift with no clear endpoint given the war's trajectory.

The trend: Game platforms are discovering that payment settlement, not content policy, is the real lever of wartime compliance — and developers on the wrong side of a payment rail lose their income regardless of what the store allows.