/
Navigation
Chronicles
Browse all articles
Explore
Semantic exploration
Research
Entity momentum
Nexus
Correlations & relationships
Story Arc
Topic evolution
Drift Map
Semantic trajectory animation
Posts
Analysis & commentary
Pulse API
Tech news intelligence API
Browse
Entities
Companies, people, products, technologies
Domains
Browse by publication source
Handles
Browse by social media handle
Detection
Concept Search
Semantic similarity search
High Impact Stories
Top coverage by position
Sentiment Analysis
Positive/negative coverage
Anomaly Detection
Unusual coverage patterns
Analysis
Rivalry Report
Compare two entities head-to-head
Semantic Pivots
Narrative discontinuities
Crisis Response
Event recovery patterns
Connected
Search: /
Command: ⌘K
Embeddings: large
TEXXR

Chronicles

The story behind the story

days · browse · Enter similar · o open

Fanhouse, an OnlyFans-like platform, introduces a 50% surcharge for iOS IAP's, after pushing back in 2021 on Apple's 30% commission on creator earnings

Fanhouse previously tried to push back against Apple's fees and was granted a six-month extension to come into compliance

The Verge Mia Sato

Context & Ripple Effects

In June 2021, Fanhouse's founders said Apple demanded 30% of creator earnings by August or the app would be removed from the App Store; they won a six-month extension instead of a reprieve. The surcharge announced today is what compliance looks like once that extension ran out.

The move lands mid-pattern rather than in isolation: Apple has since extended its 30% cut to ad-adjacent revenue like post boosting — the basis for Meta's planned 30% boost fee on Facebook and Instagram — and NFT startups facing the same IAP mandate have responded by limiting functionality inside their iOS apps. Fanhouse chose the other exit: keep the features, bill the user.

First-order effects

  • iOS subscribers buying Fanhouse creator subscriptions through IAP now pay roughly 50% more than web purchasers, because Fanhouse is passing Apple's 30% commission through as a surcharge rather than absorbing it from its own take or creators' earnings.

Second-order effects

  • Creator platforms watching this face a fork with named precedents: follow Fanhouse and price-differentiate iOS users, or follow the NFT startups and strip iOS purchasing entirely — while Meta's boost-fee plan shows Apple applying the same leverage to advertising products, not just digital goods.

Third-order effects

  • If surcharging becomes the standard response, Apple's commission effectively becomes a visible line item on iOS purchases across subscription and creator platforms — shifting the political fight from private negotiations like Fanhouse's 2021 standoff toward regulator scrutiny of how the fee is imposed, as already seen in the Dutch dating-app dispute.

The trend: App Store fee disputes are moving from behind-the-scenes standoffs to consumer-visible pricing, as platforms either surcharge iOS buyers or amputate iOS features rather than absorb Apple's 30%.

Discussion

  • @jasminericegirl @jasminericegirl on x
    Fanhouse is a start-up I founded to empower creators, and we pay our creators 90% of transactions. Apple is kicking us off the app store unless we give them 30% of all transactions. Apple is a trillion-dollar company, and they get there by exploiting the labor of others. (1/)
  • @fanhouse @fanhouse on x
    as a result of apple's b.s., we're releasing a currency on our mobile app called coins. implementing this was the only way we could stand by our creators & values without apple taking our app down. here's how coins work, and how users can avoid apple's exploitative tax. 🧵(1/9)
  • @shiraovide Shira Ovide on x
    In today's On Tech: From a $5 payment to your fav YouTube channel: Apple gets $1.50 YouTube gets $1.05 The channel gets $2.45 How Apple's in-app payment fees ricochet to online creators. They are not happy about it. https://www.nytimes.com/...
  • @binjoadeniran @binjoadeniran on x
    Many creators are going to find that although they spend a lot of time creating, a lot of the content they create is undifferentiated and won't be worth paying for by their followers. Big Tech needs to find new methods to share some(or more) of that ad revenue https://twitter.com…
  • @paulg Paul Graham on x
    Companies as powerful as Apple can sometimes extract money from people without delivering any service in return, but such exactions become potential energy driving new competitors. https://www.nytimes.com/...
  • @fanhouse @fanhouse on x
    as a result, you now need to purchase coins before you can purchase anything in-app. if bought on web, coins are a 1:1 on money spent to coins received. 2000 coins costs you $20, and can be used to buy content priced at $20. (3/9) https://twitter.com/...
  • @robertgreeve Robert G. Reeve on x
    This is what the Fortnite / Epic vs. Apple lawsuit was about. A judge ordered Apple to allow developers to direct people to payment outside of the App Store, but Apple appealed (nyuk nyuk), citing security risks, and the order was stayed. https://www.theverge.com/... https://twit…
  • @jasminericegirl @jasminericegirl on x
    https://www.theverge.com/... just read the news, everybody is saying fuck apple
  • @samhouston Sam Houston on x
    Sad that @Fanhouse had to do this but I understand why. Apple needs to remove the IAP requirement, ASAP https://twitter.com/...
  • @keleftheriou @keleftheriou on x
    If a platform developer doesn't charge their creators a commission, Apple doesn't get a cut either - great. But should the developer decide to keep even 1% to run their own business, Apple asks for almost a THIRD of the ENTIRE transaction - how does that make any sense? https://t…
  • @jasminericegirl @jasminericegirl on x
    It's unfair and it's infuriating that we're not allowed to do anything about it. We're not even allowed to tell users there's a markup in the app, and that on web things cost 40% less, because then Apple won't get to exploit everyone as much. (15/)
  • @fanhouse @fanhouse on x
    however, on our app (iOS & android), 2000 coins costs $30, as it has an upcharge that accounts for the 30%. we HIGHLY encourage that you buy coins on web if you want to use them on the app. this will avoid the upcharge, as your account's coin balance is cross-platform. (4/9)
  • @jasminericegirl @jasminericegirl on x
    Fanhouse has opposed Apple's 30% IAP tax for the last 6 months, and we've tried proposing solutions to them that wouldn't affect creators. We asked them to take their 30% from our cut, they said no. We asked them to take flat fees based on our revenues, they said no. (5/)
  • @dianelyssa @dianelyssa on x
    The entire @fanhouse team are badass for not backing down from Apple. And for those saying “why do you expect them to allow you to use their Store for free” they have said NUMEROUS times that they would pay from their own pockets! But they refuse to take money from creators. http…
  • @drakoniques @drakoniques on x
    Apple is an absolute vulture and it's not even surprising. Support Fanhouse and creators on it through their website instead of the app. They've been trying to keep the app as beneficial for creators as possible. Apple doesn't need or deserve a 30% cut for doing jack shit. https:…
  • @fanhouse @fanhouse on x
    to thank y'all for being with us through everything — and as an extra 🖕 to apple — we want to give 1000 coins ($10 value) to EVERYONE who replies to this tweet with their FH handle and the handles of up to 4 friends!! 💵✨ https://twitter.com/...
  • @jasminericegirl @jasminericegirl on x
    Just know that on web, NOTHING HAS CHANGED. If you are supporting creators on Fanhouse, do so on web. There is NO extra markup and creators get 90% of transactions. Creators, please tell your subscribers to purchase coins on web, which they can then use in the app. (21/)
  • @jasminericegirl @jasminericegirl on x
    TLDR: Fuck Apple, support creators, and buy coins on web at https://fanhouse.app/. Creators deserve to be paid fairly, and no one should stand in the way of that, not even a trillion-dollar corporation.
  • @jasminericegirl @jasminericegirl on x
    thank u @nytimes for the shoutout and for amplifying how predatory app store fees are not just on companies, but for so many individual creators who are just trying to earn a fair income https://twitter.com/... https://twitter.com/...
  • @jasminericegirl @jasminericegirl on x
    If the app wants you to enter payment information, don't. It means “give Apple 30% of your money.” Purchase coins on web, and you can freely use them in app after. It's annoying, but it's our best way to ensure creators are paid fairly & that you aren't being overcharged. (22/)
  • @jasminericegirl @jasminericegirl on x
    And what will never make sense to me is that Apple does not actually make all apps pay this tax. Spotify & Netflix, for example, can have subscriptions without paying anything to Apple. Patreon, which works just like Fanhouse, doesn't pay anything to Apple. Odd, isn't it. (17/)
  • @mindofsnaps @mindofsnaps on x
    Don't buy your coins on the Apple app for @fanhouse , do it on your computer because Apple is a dick. Read more here: https://twitter.com/... https://twitter.com/...