Sony details PlayStation VR2 for PS5: a 4K HDR OLED display, 2000×2040 pixels per eye, 110° FoV, eye tracking, haptic feedback, inside-out cameras, and more
PS5 VR developers now have a concrete hardware target for display resolution, field of view, eye tracking, haptics and camera-based tracking.
Sony can position PS VR2's headset features alongside its previously announced PS5 VR controllers as a single, purpose-built input and display stack.
Second-order effects
Studios building for PS VR2 will need to account for eye-tracked interaction and inside-out tracking rather than treating higher display resolution as the only upgrade.
The combination of headset and controller features raises the integration bar for VR titles seeking to use the full PS5-specific feature set.
Third-order effects
If Sony sustains this hardware approach, console VR development will become more tightly organized around platform-specific tracking, display and controller capabilities rather than interchangeable baseline VR experiences.
The progression from the Morpheus prototype's 1920×1080 OLED to PS VR2's per-eye resolution points to VR competition shifting toward complete hardware systems, not display specifications alone.
The trend: Sony is turning PlayStation VR into a PS5-native hardware platform in which optics, tracking and haptic controls are designed together.
PlayStation VR2 is the next generation of VR on PS5. Details on the #PSVR2 Sense controller, 4K OLED display, single-cord setup, and more: https://blog.playstation.com/ ... https://twitter.com/...
Hey @Xbox, after over 15 years of being loyal, I am switching to Playstation because they have a VR strategy. You have WMR engineers like...right... there! I know a few, I can introduce you! C'mon Xbox!
Genuinely excited for PSVR 2; all the details of the hardware sound rad, and I'm glad we're getting some cool first-party stuff for it. The PSVR had an up-and-down lifecycle but with so much genuinely great stuff, hoping PSVR2 can deliver even more! https://twitter.com/...
Very excited this has finally been revealed though! Horizon PSVR 2 experience developed by Guerrilla and Firesprite sounds awesome, can't wait to play. https://twitter.com/...
Between PS5's name reveal and now PSVR 2, I appreciate PlayStation's presence at CES the last couple of years has been to just announce the very obvious names of new hardware. https://twitter.com/...
PSVR2 will also vibrate on your head: “built-in motor with vibrations that add an intelligent tactile element, bringing players closer to the gameplay experience...gamers can feel a character's elevated pulse... the rush of objects passing close to the character's head...” https:…
PSVR 2 is confirmed to use inside-out tracking, using integrated cameras embedded in the VR headset. “Your movements and the direction you look at are reflected in-game without the need for an external camera.” https://blog.playstation.com/ ... PSVR 2 uses a simplified single-cor…
I am very amused that the first big Playstation VR2 game announced is called Horizon somethingsomething. (Disclosure my partner works for Meta). I am also hype for anything Horizon (the game I mean), so gimme. https://www.theverge.com/...
So awesome to see such a strong VR push from Sony. This will mean more ways to build businesses in VR and more great games for customers. I'm really excited about this! https://twitter.com/...
Today's Reality Check: The specs of PlayStation VR2 drive home that Meta can't win just on price while still relying on gaming as Quest's main draw. Also: 5 million+ people got the first PS VR for their PS4s, and there are already 13 million+ PS5 owners. https://www.theinformatio…