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Chronicles

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Unpacking some key aspects of what constitutes a metaverse, such as making and owning virtual property, 3D telepresence in a persistent world, and more

Will we all live in the metaverse soon?  Or is the idea just Second Life redux?  —  These days it seems like everybody …

Ars Technica Kyle Orland

Context & Ripple Effects

This Ars Technica explainer landed at the peak of the 2021 naming wave, when Facebook's 2018 internal paper from Oculus' Jason Rubin had already laid out why owning VR mattered to Meta's ambitions and every major platform was relabeling its social spaces as 'the metaverse.' The piece does the definitional work the marketing skipped: persistent worlds, owned virtual property, and 3D telepresence as the actual tests.

The subsequent coverage validates that test. The Washington Post found Meta and Microsoft's offerings were just 3D social rooms missing interoperability, Wired documented empty and buggy crypto-worlds like Decentraland, and by 2023 WeMeta data showed Decentraland land falling from ~$45 to $5 per square meter as the hype receded.

First-order effects

  • Buyers and builders get a checklist that exposes the gap between shipped products and the concept: Meta's and Microsoft's launches fail the persistence-and-interoperability bar the piece defines.

Second-order effects

  • Speculative virtual-land markets built on the loose definition reprice hard once the definitional critique sticks — the Decentraland price collapse followed exactly the emptiness and moderation failures Wired catalogued in its crypto-real-estate critique.

Third-order effects

  • If the pattern holds, the industry splits between closed platform worlds that ship today and an interoperable metaverse that stays aspirational — with Matthew Ball's framing of the metaverse as the internet's next phase (his book interview) becoming the standard against which platforms are judged rather than their own marketing.

The trend: The metaverse is moving from branding exercise to engineering problem, and assets priced on the branding are deflating while the definitional gaps — interoperability, persistence, network capacity — set the real timeline.

Discussion

  • @jbushnell Jeremy P Bushnell on x
    “This is the cynical part of me, but I just love the fact that 10,000 Facebook employees are driving to work every day to accomplish absolutely nothing” https://twitter.com/...
  • @warinthefuture Major General Mick Ryan on x
    One thing is certain - if ‘everyone is going to live there’, humans will also learn to fight there. What are the implications of this for national security and military institutions? From ⁦@arstechnica⁩ https://arstechnica.com/...
  • @avadiax @avadiax on x
    In the end, the term “metaverse” will be nothing but a bunch of incompatible messy digital constructs from visions of companies who have no idea what exactly it does to improve human life. https://arstechnica.com/...
  • @hushuo @hushuo on x
    The last question raised is really the key one for me. What problem are we solving? If it's just for funsies, that's cool, but I still don't see how it's much more than that. https://arstechnica.com/...
  • @rorybaust @rorybaust on x
    just putting this out there, the earth was once perfect then came us , https://arstechnica.com/...
  • @idtheftscout John Cosstick on x
    So what is “the metaverse,” exactly?: Will we all live in the metaverse soon? Or is the idea just Second Life redux? by @arstechnica https://arstechnica.com/...
  • @clpearce Chris Pearce on x
    “I'm going to make the metaverse so lame,” Zuckerberg said, “that only your parents are going to want to hang out there.” https://arstechnica.com/...
  • @tomnorthenscold Tom Northenscold on x
    I prefer “real” reality. I am completely uninterested in the metaverse. This may be where I reach my point of technological obsolescence. https://arstechnica.com/...
  • @jenlucpiquant Jennifer Ouellette on x
    Everyone pitching the “metaverse” has a different idea of what it is https://arstechnica.com/...
  • @killedbygoogle @killedbygoogle on x
    Here's my pitch: it's bullshit. https://arstechnica.com/...
  • @kyleorl Kyle Orland on x
    Everyone is talking about the metaverse, but no one can seem to agree what the terms even means. I did my best to unpack the definition and the discourse in 2,700 or so words: https://arstechnica.com/...
  • @arstechnica @arstechnica on x
    So what is “the metaverse,” exactly? https://arstechnica.com/... by @KyleOrl