/
Navigation
Chronicles
Browse all articles
Explore
Semantic exploration
Research
Entity momentum
Nexus
Correlations & relationships
Story Arc
Topic evolution
Drift Map
Semantic trajectory animation
Posts
Analysis & commentary
Pulse API
Tech news intelligence API
Browse
Entities
Companies, people, products, technologies
Domains
Browse by publication source
Handles
Browse by social media handle
Detection
Concept Search
Semantic similarity search
High Impact Stories
Top coverage by position
Sentiment Analysis
Positive/negative coverage
Anomaly Detection
Unusual coverage patterns
Analysis
Rivalry Report
Compare two entities head-to-head
Semantic Pivots
Narrative discontinuities
Crisis Response
Event recovery patterns
Connected
Search: /
Command: ⌘K
Embeddings: large
TEXXR

Chronicles

The story behind the story

days · browse · Enter similar · o open

Google says it is open sourcing the phone-based VR software of Cardboard, less than a month after the company discontinued its Daydream View VR headset

Maybe the last nail in the coffin for phone-based VR  —  In October, Google officially discontinued its Daydream View VR headset …

The Verge Jay Peters

Discussion

  • @ddiakopoulos Dimitri Diakopoulos on x
    I think 3DoF experiences aren't a minimum viable product for VR, but I'm glad cardboard was a gateway platform to many newcomers in the space. https://developers.googleblog.com/ ...
  • @tojiro Brandon Jones on x
    Daydream may be going the way of Reader, but I'm super happy to see Cardboard getting the open source treatment. Gripe all you want about “real VR”, but it's hard to picture a more widely accessible form of stereo and 360 media viewing. https://developers.googleblog.com/ ...