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YouTube unveils new ways for creators to make money, including Super Stickers for chats in livestreams and premieres and paid levels for Channel Memberships

YouTube is rolling out more ways for its creators to engage fans and generate revenue, the company announced today the VidCon event in Anaheim, California.

TechCrunch Sarah Perez

Context & Ripple Effects

This announcement completes an arc YouTube has been building since it opened mobile livestreaming and debuted Super Chat in 2017, then added flat $4.99/month Channel Memberships for channels with 100K+ subscribers in 2018. At VidCon in Anaheim, the company extends both rails: paid stickers for live chat and premieres, and multiple price tiers instead of a single membership level.

The significance is that YouTube is no longer treating fan payments as one feature but as a stack — chat interactions, recurring memberships, and merchandising now sit alongside ad revenue, giving creators several independent income lines on one platform.

First-order effects

  • Creators gain two immediate levers: superfans can pay a premium to highlight messages in livestreams and premieres via Super Stickers, and channels can segment their audience into higher-priced membership tiers rather than one flat level.

Second-order effects

  • Rivals monetizing fan patronage — Twitch subscriptions and Patreon-style platforms — face a competitor bundling stickers, tiers, and merch into the same interface where audiences already watch, raising the cost of asking fans to pay elsewhere.

Third-order effects

  • The pattern holds in later coverage: YouTube keeps compounding the fan-payment stack, from letting creators run members-only streams in its 2025 livestreaming update to rewarding Super Chat and Sticker buyers with fewer ads per its 2026 ad-suppression policy — pointing toward direct fan spending becoming a structural pillar of creator economics rather than a supplement to ads.

The trend: Creator platforms are layering direct fan payments — tips, tiers, and perks — on top of advertising, turning audience loyalty itself into a monetizable product line.