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Oculus drops price of Rift headset and Touch wireless controllers by $100 each, together now $598

Alex Heath / Business Insider :

Business Insider Alex Heath

Context & Ripple Effects

This $100-per-component cut is the opening move in a rapid repricing arc for the Rift. It comes a year after [[a:862935|Palmer Luckey admitted on Reddit that Oculus was selling the headset at cost and had botched its price-point messaging]], and months after reviewers flagged the $199 Touch package as the bundle's pricey weak point — so this cut attacks exactly the objection the Touch review raised.

The move also resets the comparison against HTC's Vive, which until now sat above the Rift-plus-Touch combination. Within months the pressure compounds: Facebook cuts again to $399 bundled (the second cut in four months) and HTC answers with its own $200 Vive reduction.

First-order effects

  • Rift buyers get both components $100 cheaper — headset and Touch controllers together drop from roughly $798 to $598 — directly addressing the controller-price complaint from launch reviews.
  • Oculus undercuts the Vive's price position for the first time, forcing HTC to defend a headset it had been selling at a premium.

Second-order effects

  • HTC responds within months by cutting the Vive by $200 to $599, confirming the Rift cut set the reference price for high-end PC VR.
  • Facebook follows with a second cut to $399 bundled, signaling it will keep absorbing hardware margin to grow the installed base rather than protect per-unit economics.

Third-order effects

  • If the pattern holds, premium PC VR becomes a subsidy business: Facebook prices the Rift near or below cost to build an audience for software and platform revenue, while rivals without that balance sheet must match on price or differentiate on specs.
  • Repeated cuts inside a year reframe consumer expectations — early adopters learn to wait, pressuring every headset maker's launch pricing strategy.

The trend: High-end PC VR is entering a sustained price war in which Facebook uses Oculus pricing power to force the whole category's floor downward.