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Chronicles

The story behind the story

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Sources detail EA's issues developing the next Battlefield, which now has a $400M+ budget; few staff believed EA leadership's 100M player target was achievable

EA insiders describe stress and setbacks in a project that's too big to fail.  —  It's been 23 years since the first Battlefield game …

Ars Technica Samuel Axon

Discussion

  • @naseer.eu Naseer Alkhouri on bluesky
    I don't have insight into Battlefield 6, in fact I left DICE 6 months before Battlefield V was shipped.  —  But there's a bit about American managers and American management culture and I still had connections enough to know what bad management led to.  —  arstechnica.com/gaming/…
  • @aurich @aurich on bluesky
    There's a lot of chatter today about game industry layoffs and woes, the bad news keeps rolling.  I would encourage people to read this piece to get some more perspective on what it's like inside these AAA titles, the pressure and grind and expectations are ridiculous  —  arstech…
  • r/gaming r on reddit
    What's wrong with AAA games?  The development of the next Battlefield has answers.
  • r/xbox r on reddit
    What's wrong with AAA games?  The development of the next Battlefield has answers |  Ars Technica
  • r/pcgaming r on reddit
    What's wrong with AAA games?  The development of the next Battlefield has answers.
  • r/TwoBestFriendsPlay r on reddit
    EA devs talk about development struggles of new battlefield game, executives demand a playerbase of 100 million players.
  • r/PS5 r on reddit
    What's wrong with AAA games?  The development of the next Battlefield has answers.
  • r/Games r on reddit
    What's wrong with AAA games?  The development of the next Battlefield has answers.