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Swift, a coding language developed by Apple, is working to add Android support; Android apps are generally coded in Kotlin

Apple usually doesn't give Android the time of day, but that's not stopping the company's Swift coding language from expanding over to Android app development.

9to5Google Ben Schoon

Context & Ripple Effects

Swift's cross-platform direction extends an earlier strategic choice: Apple open-sourced Swift, allowing the language to develop beyond its original platform boundary. Prior coverage also recorded early adoption by major developers, with reported productivity and quality benefits.

The effort has since progressed to a Swift SDK preview for Android, making this more than a language-porting discussion: it creates a potential path for teams to share more application code between Apple's and Google's mobile ecosystems.

First-order effects

  • Swift developers and mobile teams gain an emerging option to target Android with a language already used for iOS work; Kotlin remains Android's established native-language choice.
  • Apple's Swift ecosystem must add and maintain Android-specific tooling, libraries, and compatibility work to make the option usable in production.

Second-order effects

  • Teams supporting both platforms can evaluate shared Swift code against separate Swift and Kotlin codebases, potentially changing hiring, training, and framework decisions.
  • Kotlin's position is not displaced immediately, but Android tooling vendors and libraries face greater pressure to ensure interoperability and a clear advantage for Kotlin-first development.

Third-order effects

  • If Android support matures, mobile development could shift further from platform-specific language silos toward shared-code strategies built around a smaller set of languages and toolchains.
  • The durable competitive question becomes ecosystem quality—SDKs, libraries, debugging, and platform integration—rather than whether a language can nominally compile for both mobile operating systems.

The trend: This is one data point in the gradual opening of mobile development stacks, where language ecosystems seek cross-platform reach while native toolchains retain platform-specific advantages.

Discussion

  • @nicklockwood.com Nick Lockwood on bluesky
    Looks like Kotlin might have some competition for the multiplatform crown  —  forums.swift.org/t/announcing... :)
  • @tmikov Tzvetan Mikov on x
    @mrousavy Great! From now Android developers will only need to know Java, Kotlin, C++ and Swift (and probably Rust). It is so beautiful 🥹
  • @cuntradiation @cuntradiation on x
    @Iz_zino ... Iam both Kotlin and Swift developer, mho - FUCK KOTLIN, thanks god I'll be able to use swift for native android apps
  • @birch_js Jamie Birch on x
    Am I reading it correctly that a Hello World Android library written in Swift weighs... 187.1 MB? This kinda puts a damper on using Swift for Android just yet. (link below)
  • @aabewhite Abe White on x
    The Swift on Android Workgroup is now official! “The main goal of the Android workgroup is to add and maintain Android as an officially supported platform for the Swift language.” https://www.swift.org/... [image]
  • r/Kotlin r on reddit
    Announcing the Swift on Android Workgroup