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Chronicles

The story behind the story

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Q&A with legendary game designer Shigeru Miyamoto on Super Nintendo World, redesigning Donkey Kong, growing Pikmin, enhancing games for the Switch 2, and more

“What's important is to be able to create something new.”  —  In May of 2015, Nintendo officially announced plans to partner …

IGN

Discussion

  • @stealth40k @stealth40k on bluesky
    Miyamoto was told not to talk about Switch 2, but did so anyway!  —  “I think the fact that the mouse or voice chat is part of the Nintendo Switch 2 package is something that's very attractive and exciting.  And obviously look forward to the new Donkey Kong game as well!”  —  ign…
  • @brianaltano Brian Altano on bluesky
    I went to Super Nintendo World and interviewed Shigeru Miyamoto, creator of Super Mario, Donkey Kong, and more.  Obviously, he was an absolute delight.  Just a genuine and wonderful person and we're so lucky to have him.  —  www.ign.com/articles/the...  [image]
  • @yozetty Ben Hanson on bluesky
    See?  Nintendo still provides access to its developers for insightful interviews.  —  www.ign.com/articles/the...  [image]
  • @gibbogame David Gibson on x
    This is worth the effort to read, shows how Nintendo is focused on being new and surprising people in games but also in movies and theme parks. https://www.ign.com/...
  • r/TwoBestFriendsPlay r on reddit
    In A New Interview With IGN, Shigeru Miyamoto Talks About Growing Various IPs' Like Pikmin, Considering A Movie
  • r/nintendo r on reddit
    The Big Shigeru Miyamoto Interview: ‘I See Nintendo as Like a Talent Agency and We Have Within Our Roster a Lot of Talented Characters’