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Chronicles

The story behind the story

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PlayStation's State of Play event showed that Microsoft might publish more PS5 games in 2025 than Sony does, even as Xbox hardware sales continue to decline

Sony had its semi-regular State of Play showcase yesterday, and PlayStation gamers hoping for a roadmap received a lot of third-party multiplatform titles instead.

Windows Central Jez Corden

Context & Ripple Effects

This comparison lands after Microsoft’s 2024 plan to bring select Xbox titles to rival consoles, beginning with a first wave of Xbox games for PS5 and Switch. It makes the PS5 less defined by a purely Sony-published release slate and more by the breadth of software available on the platform.

Sony had already signaled a broader portfolio spanning PC and mobile in its plan to expand PlayStation beyond console-only releases. A State of Play dominated by third-party multiplatform games reinforces that distribution breadth, rather than first-party exclusivity alone, is central to the platform proposition.

First-order effects

  • PS5 owners could receive more Microsoft-published games in 2025 than Sony-published games, if the showcase-based comparison holds, widening Microsoft’s direct presence on PlayStation.
  • Sony’s showcase gives players less immediate clarity on its own first-party roadmap, while Xbox’s declining hardware sales make software distribution across larger installed bases more consequential.

Second-order effects

  • Microsoft’s releases on PS5 reduce the practical cost to players of choosing PlayStation while giving Microsoft another route to monetize its game catalog; Sony benefits from additional software traffic on PS5.
  • The contrast raises the pressure on Sony to distinguish its platform through its own release cadence, third-party relationships, or broader distribution strategy rather than relying solely on exclusives.

Third-order effects

  • If major publishers increasingly prioritize reach over hardware lock-in, console competition can shift toward storefronts, services, and audience access rather than strictly fenced-in game libraries.
  • That shift does not eliminate exclusives: it makes their opportunity cost more visible, as publishers weigh platform differentiation against revenue from rival-console audiences.

The trend: This is one data point in the console industry’s gradual move from hardware-exclusive catalogs toward multiplatform software distribution and service-led economics.

Discussion

  • Gameranx Ryan Parreno on x
    Rumor: Next Generation Xbox Recently Finished Its Early Pitch Stage
  • @stevekovach Steve Kovach on bluesky
    cc: Lina Khan [embedded post]
  • @knoebel @knoebel on bluesky
    The next Xbox left the early pitch phase according to Jez Corden.  —  “I've recently been told that Xbox's next-gen console hardware has now moved past its early pitch stages and has been fully approved and costed all the way up the chain.”  —  www.windowscentral.com/gaming/xbox/…
  • @dmc_ryan Ryan McCaffrey on x
    Microsoft might legit publish more games on PS5 this year than Sony does. 😂
  • @jezcorden Jez on x
    “Microsoft might legit publish more games on PS5 this year than Sony does.” Gamers react to PlayStation State of Play, and the strange times Xbox finds itself in. https://www.windowscentral.com/ ...
  • @koreaxboxnews @koreaxboxnews on x
    And today's State of Play for PlayStation showcased more upcoming Xbox games than ever before, including two Game Pass Day One games.
  • @destinlegarie Destin on x
    I just landed and have no idea what happened during the PlayStation stream. How would you rate it?
  • @septic_sauce Gaz on x
    All we're doing now is basically arguing about timed exclusives. Embrace PC. Get everything.
  • r/PS5 r on reddit
    According to Jez Corden, “I've been hearing from trusted sources that Hellblade 2 could be launching on PlayStation 5 as soon as this April.”
  • r/xbox r on reddit
    Jez Corden: Xbox next-gen console hardware has now passed the early pitch stage