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Roblox now offers 25% more Robux when users buy on the web or via gift cards than when they make an in-app purchase via Apple's App Store or Google's Play Store

Ivan Mehta / TechCrunch :

TechCrunch Ivan Mehta

Context & Ripple Effects

Roblox’s related coverage has increasingly focused on how money is divided among the platform, creators, and payment channels. Its September plan to give creators a larger share for desktop purchases made in real currency, rather than Robux-based purchases, established a parallel effort to steer transactions toward routes it controls more directly.

The new purchase incentive extends that economic redesign to consumers: payment-channel choice now changes the amount of virtual currency a buyer receives, not just the platform’s back-end economics.

First-order effects

  • Buyers can receive materially more Robux by purchasing on Roblox’s web checkout or through gift cards than through Apple’s or Google’s in-app payment flows.
  • Apple and Google face a less attractive in-app Robux offer, while Roblox gains a direct incentive to route eligible spending through its own channels.

Second-order effects

  • Roblox may need to make web and gift-card purchasing easier to find and complete, because the value gap only shifts behavior if users can navigate to those options.
  • The move complements Roblox’s earlier higher creator share for desktop real-currency sales: both policies make direct or desktop-linked commerce more economically attractive than the Robux and in-app path.

Third-order effects

  • If major virtual-world platforms continue differentiating prices by checkout route, app-store billing will become less of a default distribution channel and more a premium convenience option.
  • The broader pressure point is the platform take rate: consumer incentives and creator payouts can both be used to reallocate value away from intermediary mobile storefronts, subject to the rules governing those storefronts.

The trend: Large digital platforms are using pricing and payout design to shift commerce toward direct payment channels and reduce reliance on mobile app-store billing.

Discussion

  • Roblox Developer Forum Roblox Developer Forum on x
    Users can enjoy up to 25% more Robux on computer, web and gift cards
  • @timsweeneyepic Tim Sweeney on x
    Awesome to see Roblox finally fighting the Apple tax. I hope that the current Epic v Apple contempt of court proceeding stops Apple's ludicrous scare screens and junk fees, so that all apps can send users to web based payments and pass on the savings like this.
  • @bloxy_news @bloxy_news on x
    Users can now receive up to 25% more Robux when purchasing on computer and web, or through https://www.roblox.com/.... Premium subscribers will continue to get even more Robux. Plus, for a limited time, select Robux packages come with a bonus Platinum Domino Crown item for free! …
  • @bloxy_news @bloxy_news on x
    For example, users who purchase US$9.99 worth of Robux with a gift card, computer, or web would have originally received 800 Robux but will now receive 200 extra Robux, or a total of 1000 Robux. https://devforum.roblox.com/ ...