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Chronicles

The story behind the story

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An interview with Epic CEO Tim Sweeney about how the company became “financially sound”, Unreal Engine 6, building a “persistent universe” with Disney, and more

Just over a year ago, Epic Games laid off around 16 percent of its employees.

The Verge Jay Peters

Discussion

  • @deeketweak Derek Strickland on x
    Epic Games, who made $20 billion from a single game in less than a decade, is now “financially sound.” This also comes after years of spending millions on costly lawsuits, exclusivity deals, and PC freebies. And laying off 800+ people in 2023. https://www.tweaktown.com/...
  • @toadsanime Ryan T. Brown on x
    Epic Games, creators of one of the biggest video games of all time, says they are now “financially sound” after laying off 830 people due to financial difficulties. Fortnite has hit 110 million monthly active users (if that's not secure, what is?) https://www.gamesindustry.biz/ .…
  • @crefovi Annabelle Gauberti on x
    https://www.gamesindustry.biz/ ... @EpicGames is a force of nature: fighting dead on against @google & @samsung, AND WINNING, & then suing them again a few years later because they do not comply with the previous handed-down judgment, is fucking ballsy. Well done.
  • @gekido Mike W on x
    Imagine creating a money machine like Fortnite and then NOT being financially sound somehow as a result. https://www.gamesindustry.biz/ ...
  • r/fuckepic r on reddit
    “Epic has a plan for the rest of the decade”