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Hands-on with Microsoft's new Xbox One controller: Bluetooth, better grip, and improved thumbsticks

Microsoft is now on the third revision of its standard Xbox One controller, and it's a noticeable improvement.  —  The company revealed the gamepad during its media briefing prior …

VentureBeat Jeff Grubb

Context & Ripple Effects

Microsoft is iterating its baseline gamepad again, and this third revision matters because of where it sits in the lineup: a year after the company split the market with the premium Elite controller and its swappable components, the standard pad now absorbs the changes players actually feel day-to-day — grip texture, thumbstick feel, and Bluetooth radio.

That last one is the quiet headline. Bluetooth turns the Xbox One controller into a native PC peripheral without a proprietary dongle, which is the thread the hardware line has followed ever since — through the Elite Wireless Controller Series 2 with USB-C and adjustable-tension sticks, to Phil Spencer's team redesigning around hand sizes for the Series X generation.

First-order effects

  • PC gamers can now pair the controller directly over Bluetooth instead of buying Microsoft's wireless adapter, cutting the real cost of using an Xbox pad on Windows.
  • Buyers of the standard controller get the ergonomic upgrades — better grip and improved thumbsticks — that previously required stepping up to the $150 Elite tier.

Second-order effects

  • Bluetooth support pushes the controller into direct competition with dedicated PC gamepads on their home turf, pressuring rivals to match its console pedigree and price.
  • The revision cadence becomes a template Microsoft keeps following: each standard-pad refresh feeds features down from the Elite line and back up into it, as the Series 2's adoption of USB-C and Bluetooth shows.

Third-order effects

  • If the pattern holds, the Xbox controller stops being console hardware and becomes Microsoft's cross-device input layer — visible later in the ROG Xbox Ally, where joysticks are what make Windows manageable on a handheld, and in the $30 Adaptive Joystick extending the same ecosystem to players with limited mobility.

The trend: Microsoft is turning the Xbox controller into a decade-spanning platform that iterates annually across console, PC, handheld, and accessibility markets rather than a single-console accessory.