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Chronicles

The story behind the story

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Oculus begins shipping Rift headsets, which will arrive starting March 28

The Oculus Rift has started shipping  —  Oculus VR will make good on a promise that's been years in the making: starting next week, the first consumer versions of the company's Rift virtual reality headset will begin arriving at preorder customers' doors.

The Verge Nick Statt

Context & Ripple Effects

This closes a loop Oculus opened nearly a year earlier, when Facebook's VR unit committed to a Q1 2016 consumer ship window and later confirmed pre-orders would open January 6 without naming a price. The $599 pre-order listing followed within hours, and a final-hardware build reached developers in December as the last production checkpoint before retail.

First-order effects

  • Preorder customers who paid $599 in January start receiving consumer Rift units from March 28, converting months of backlog into installed hardware.
  • Buyers land into a content market Oculus already sized: a 30-title launch lineup priced between $10 and $60, with Lucky's Tale bundled to give every new owner a day-one game.

Second-order effects

  • With US preorders flowing, Oculus extends the same playbook abroad — Europe and Canada open preorders ahead of a September 20 ship date, turning a regional launch into a staged global rollout.
  • The 30 paid titles make the Rift a revenue channel for VR developers for the first time, and their pricing ($10–$60) sets the reference point consumers will judge all competing storefronts against.

Third-order effects

  • If the pattern holds, consumer VR shifts from developer-kit curiosity to a platform business where hardware ships on schedule and software attach — not headset specs — becomes the competitive battleground.
  • A fulfilled ship promise after years of delays gives Facebook's Oculus credibility to keep committing to public timelines, raising the bar rivals must meet just to be taken seriously at retail.

The trend: Virtual reality is crossing from crowdfunded prototype and developer hardware into a scheduled consumer product business, with Oculus's March 28 deliveries marking the moment preorders become installed base.