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Chronicles

The story behind the story

days · browse · Enter similar · o open

A first look at two third-party iOS app stores in the EU: the B2B-focused Mobivention and the upcoming AltStore, which takes ~12 screen interactions to install

DMA is about to unleash a brave new world of game emulators, clipboard managers, and uncertainty.

The Verge Callum Booth

Context & Ripple Effects

The DMA opened a new distribution channel on iOS in the EU, after Apple set terms for alternative marketplaces that include a per-install Core Technology Fee. Mobivention’s B2B orientation and AltStore’s consumer-facing plans show that the opening is attracting distinct store models, not a single generic sideloading market.

AltStore had already outlined a Patreon-linked app-access model, suggesting alternative stores could differentiate on how developers monetize and distribute—not merely on catalog breadth. The lengthy installation path remains a practical constraint on early adoption.

First-order effects

  • EU iPhone users gain routes to apps and categories outside Apple’s primary storefront, while Mobivention and AltStore must convert that formal availability into completed installations.
  • AltStore’s roughly 12-step setup creates immediate friction for consumer acquisition; Mobivention’s B2B focus may better fit managed or organizational deployment workflows.

Second-order effects

  • Developers can test distribution and monetization options beyond Apple’s App Store, but must weigh the added operational burden and Apple’s marketplace terms against a likely smaller initial audience.
  • Apple retains meaningful influence over alternative-store uptake through the installation and operating framework, even as the DMA expands the set of distributors.

Third-order effects

  • If alternative stores build durable catalogs and audiences, iOS distribution in Europe could shift from a single-store model toward segmented channels serving enterprise, creator-backed, and niche software needs.
  • The early friction suggests that regulatory openness alone may not create distribution parity; the balance between mandated choice and platform-controlled implementation will shape the market’s depth.

The trend: This is an early test of whether platform regulation can turn formal access rights into viable, multi-channel app distribution.

Discussion

  • @florian4gamers Florian Mueller on x
    Those first non-Apple app stores on iOS complicate the EU Commission's enforcement efforts. This enables Apple to point to the fact that its technical implementation is working and that its commercial terms are acceptable to some. Still, as the article notes, Apple keeps control.
  • @wavesblog Simonetta Vezzoso on x
    “Apple wants to make it very, very clear that installing a third-party marketplace is going to be a hassle”