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Chronicles

The story behind the story

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CD Projekt used AI to recreate the voice of Miłogost Reczek, a Polish voice actor who died in 2021, for Cyberpunk 2077's new Polish DLC, after asking his family

Gamemaker says it consulted with family of the late Miłogost Reczek  —  Polish video game developer CD Projekt SA …

Bloomberg Jason Schreier

Context & Ripple Effects

CD Projekt's use of a recreated performance comes after Cyberpunk 2077's troubled production and launch were tied in coverage to planning and technical failures. The company is now making a narrowly targeted production choice for a title whose later recovery became a central part of its story.

The case also lands amid mounting concern that performers are being asked to grant synthetic-voice rights that could displace future work, as reported in the growing push for voice-rights waivers. CD Projekt's consultation with Reczek's family makes consent—not merely technical capability—the salient distinction here.

First-order effects

  • CD Projekt can preserve Reczek's established Polish-language character performance in the new DLC without recasting the role; his family is directly involved in that decision.
  • The move gives the studio a public, consent-based example of AI voice recreation in a commercial game, while making the treatment of a deceased performer's voice part of the product's reception.

Second-order effects

  • Other game studios seeking continuity in localized casts will face stronger pressure to obtain clear permissions from performers or estates, rather than treating recorded dialogue as an unrestricted asset.
  • Voice actors and their representatives gain a concrete game-industry precedent in negotiations over whether synthetic use is permitted, compensated, and limited to a particular project.

Third-order effects

  • If consent-led recreations become routine, voice rights are likely to be managed more explicitly as licensable, project-specific rights across games and other media, rather than as an implicit byproduct of a recording session.
  • The dividing line between an approved continuation of a performance and replacement of living workers will become more consequential for industry standards; prior coverage of expanding synthetic-voice contract demands suggests that distinction is already under pressure.

The trend: Generative voice technology is pushing entertainment companies to turn performer consent, estate approval, and scope of use into core production and rights-management questions.

Discussion

  • @jasonschreier Jason Schreier on x
    NEW: Cyberpunk 2077 uses an AI algorithm to emulate a Polish-language voice actor who died in 2021 — with his family's permission, developer CD Projekt tells Bloomberg. An interesting news nugget as debates intensify over the use of AI in creative work https://www.bloomberg.com/.…
  • @knoebelbroet Knoebel on x
    CD Projekt Red used AI to reproduce Miłogost Reczek voice in ‘Cyberpunk 2077: Phantom Liberty’. He passed away in 2021 and CDPR asked his family for permission. Miłogost Reczek was the polish voice of Viktor Vektor. https://www.bloomberg.com/... [image]
  • @snakester95 Jeffrey Lerman on x
    The main thing I keep seeing left out of tweets is that CD Projekt still hired a voice actor for the new lines touched up by AI. Otherwise, you get into dicey territory using AI to replace a job that another VA could have done. #Cyberpunk2077
  • r/pcgaming r on reddit
    Video Game Cyberpunk 2077 Uses AI To Replace Deceased Voice Actor