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Chronicles

The story behind the story

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Apple Vision Pro will launch with Disney+ and hundreds of thousands of existing iPhone and iPad apps, including Word and Excel, and support Unity game engine

Todd Spangler / Variety :

Variety Todd Spangler

Context & Ripple Effects

Apple positioned Vision Pro’s initial value around familiar entertainment, productivity and gaming software rather than a wholly new app catalog. That approach later translated into more than 600 optimized Vision Pro apps ahead of the device’s launch.

The ecosystem case also deepened around content and workplace tools: launch availability expanded to streaming and sports services, while Microsoft confirmed its core productivity suite for the headset.

First-order effects

  • Vision Pro buyers gain immediate access to Disney+ alongside a broad base of compatible iPhone and iPad software, reducing the software gap typical of a new device category.
  • Unity support gives game developers a recognized route to bring or build interactive experiences for Vision Pro; Word and Excel availability makes productivity a launch use case.

Second-order effects

  • Streaming services and app developers have a clearer incentive to adapt interfaces and content for Vision Pro, as later reflected in streaming and sports apps prepared for launch.
  • Apple can use compatibility as a bridge while it seeks native software: developers that optimize early may gain visibility in a smaller, newly launched storefront.

Third-order effects

  • The launch model points to spatial computing platforms competing first on software continuity—existing media and mobile apps—before native experiences determine whether the category develops a distinct ecosystem.
  • If major content and productivity providers continue to participate, headset differentiation may increasingly depend on interface adaptation and immersive formats rather than app availability alone.

The trend: Vision Pro is one example of new computing platforms using established app ecosystems and flagship media partners to overcome the cold-start problem for software demand.

Discussion

  • @bengeskin Ben Geskin on x
    Apple Vision Pro + cooperation with Disney is 🔥🔥🔥 #WWDC23
  • @vincenzolandino Vincenzo Landino on x
    Disney+ will be available on Apple Vision Pro from day one. It's not lost on me that NBA and F1 were shown in the #WWDC23 presentation. Imagine live sports where anyone with a headset has access to floor seats or any other seat you want. [video]
  • @samifathi_ Sami Fathi on x
    Yeah, Apple just killed Meta and Oculus with this Disney partnership.
  • @financemose @financemose on x
    The Disney segment was my favorite part of #WWDC2023. This is how I envisioned the Apple vision pro would be like. As a big sports fan I am very intrigued. [video]
  • @eltororyan @eltororyan on x
    I think my new dream in life is to wear a pair of Apple Vision Pros on Eejanaika. So I can watch spatial content on Disney+ while FaceTiming my mom while being flipped around like a rag-doll. All for $3499
  • @itswillmai @itswillmai on x
    Seeing Disney characters in Apple Vision Pro Ar/Vr Headset is pretty mind-blowing. I can definitely see VeVe Disney NFTs being incorporated into it one day. Probably not right away, but in 2-3 years and that will be game changing, imagine seeing Darth Vader in 3D, hearing the... …
  • @cryptonent @cryptonent on x
    The critical distinction between Meta Quest and Apple Vision Pro is Apple isn't trying to push any 3D Metaverse. It's closer to Google Glass than Meta Quest. Built the tech and partnered with Disney for the experiences. Solid move. [image]
  • @samifathi_ Sami Fathi on x
    Unity + Apple Disney + Apple Meta is done.
  • @gigaboots @gigaboots on x
    The Apple Vision Pro reveal was laughably bad. It's almost all productivity oriented and Disney brought out an E3 2005 Sony Conference-tier video that screams “I DONT KNOW, WHAT IF MICKEY MOUSE WAS REAL?!?” $3500 is absolutely bonkers for such a limp proposition. [image]
  • @theprincelail @theprincelail on x
    If I'm being honest, the @Disney partnership with @Apple secured me to spend the 1.9 ETH on the Vision Pro headset. Wen TOONZ⚡️VISION. [image]
  • @fungibies @fungibies on x
    The big thing they announced was their Disney partnership. Disney+ will be on Apple and they are making content for Vision. Imagine interactive Marvel movies. This is an early example of how we'll see biggest companies begin to merge. Short clip from the keynote.. 👇 [video]
  • @vonfrontin @vonfrontin on x
    This @Disney demo of @Apple Vision Pro makes me wonder if we're even have TVs in our homes anymore in 10 years. Experience looks 100x anything I can put in a basement.
  • @armanddoma Armand Domalewski on x
    The Disney vision for Apple AR/VR is far more compelling than Apple's demo was [video]
  • @xpangler Todd Spangler on x
    Disney CEO Bob Iger made an appearance during Apple's Vision Pro launch, calling it a “revolutionary” platform, saying it will let the company create “deeply immersive” stories in ways that were previously impossible. https://variety.com/... via @variety