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Chronicles

The story behind the story

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After Microsoft paid $7.5B for ZeniMax in 2020, sources detail development issues for Redfall, one of the worst-reviewed games in 2023 and Xbox's latest misfire

Over the years, Microsoft Corp.-owned video-game developer Arkane Studios has cultivated a reputation for releasing games …

Bloomberg Jason Schreier

Discussion

  • Pure Xbox Ben Kerry on x
    Report: Redfall Playtesters ‘Shocked’ At How Little The Game Changed During Development
  • @jasonschreier Jason Schreier on x
    Redfall, from Xbox's well-respected Arkane Studios, is one of the year's worst-reviewed games. What happened? It's a story of unclear direction, a severely understaffed team, and a game that many devs didn't actually want to make. My latest investigation: https://www.bloomberg.co…
  • @jasonschreier Jason Schreier on x
    Redfall started development in 2018. Arkane's Prey had been a flop, ZeniMax demanded microtransactions, and management wanted to make a game with broad appeal. It was pitched as a “multiplayer Arkane game” — but it was never clear what that would mean, or how it would work.
  • @jasonschreier Jason Schreier on x
    Arkane was always understaffed, but on Redfall, attrition also became a significant problem. By the end of Redfall's development, a whopping 70% of the Arkane Austin developers who worked on Prey were no longer there, according to people familiar as well as a Bloomberg analysis.
  • @nobleism577396 @nobleism577396 on x
    Get a free $100 Xbox gift card and enjoy gaming with stunning graphics and immersive sound! Visit us today. 🎁 Here : https://twitter.com/... https://twitter.com/...
  • @peterovo5 PeterOvo on x
    Jason Schrier (Bloomberg): 70% of the Arkane staff who worked on Prey left because they were not interest in making a multiplayer game. Most of this was done under Zenimax before Xbox acquired them. So don't go galloping with this. https://www.bloomberg.com/... [image]
  • @deeketweak Derek Strickland on x
    Arkane Austin knew there were problems with Redfall and a few devs hoped Microsoft would cancel the game. Instead, Microsoft only cancelled the PlayStation version of Redfall and then took a largely hands-off approach. This is a must read for gamers: https://www.bloomberg.com/...