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TEXXR

Chronicles

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How the NBA became the first major sport to embrace VR

Will intimate access make it more than a gimmick?  —  Last week, Samsung announced more details about how its partnership with the NBA is bringing the courtside experience to the Gear VR, starting with this past weekend's All-Star festivities at Brooklyn's Barclays Center.

The Verge Sean O'Kane

Context & Ripple Effects

This piece opens the NBA's eight-year VR arc: after the league agreed to film the All-Star Game with VR cameras for free distribution on Samsung's Milk VR store, Samsung put the courtside experience on the Gear VR starting at Barclays Center — a hardware maker buying intimacy of access that no camera position had previously offered.

What makes it worth revisiting is how durable the template proved: within two seasons the NBA graduated from one-off stunts to a weekly NextVR broadcast commitment of at least 25 games, other rights holders copied the playbook (NBC's 85 hours of Olympic VR on Samsung devices, StubHub's VR seat previews for Final Four and Giants buyers), and by 2023 the partnership had outlived its founding hardware entirely, with Meta carrying 52 NBA games in VR.

First-order effects

  • Gear VR owners get free courtside access to All-Star Weekend content, while Samsung gains exclusive marquee programming to justify headset purchases and the NBA gains a new distribution channel without touching its existing TV deals.

Second-order effects

  • Rights holders follow fast once the format is proven: NBC commits 85 hours of Olympic VR to Samsung devices and StubHub experiments with VR seat previews, turning 'courtside access' into a competitive differentiator across live events rather than an NBA novelty.

Third-order effects

  • The pattern points toward VR becoming a standing component of sports rights packages rather than a marketing stunt — evidenced by the NBA scaling from free Samsung exclusives to weekly NextVR broadcasts to Meta's 2023 slate of 52 games, long after the original Gear VR hardware was gone.

The trend: Sports leagues are converting experimental VR partnerships into recurring broadcast inventory, with the NBA's Samsung-to-NextVR-to-Meta progression serving as the template other rights holders copy.