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Slack Buys Screenhero To Add Screen Sharing And Voice Chat To Its Work Messaging Platform

Slack, the enterprise collaboration service that has raised $180 million and proven to be a runaway success with 365,000 daily active users, has made another acquisition to add more functionality …

TechCrunch Ingrid Lunden

Context & Ripple Effects

In early 2015 Slack was still a fast-rising challenger — 365,000 daily active users on $180 million raised — buying the tiny Screenhero team to bolt real-time screen sharing and voice onto a product built around text channels. The purchase reads today as the first move in Slack's long conversion from chat app into an all-in-one work surface.

The payoff was slow: native screen sharing only reached Mac and Windows apps in 2017, two years post-deal, and by late that year the standalone Screenhero brand was retired entirely once collaborative markup shipped. What Slack actually bought was capability and people, not a product it kept running.

First-order effects

  • Screenhero's team and technology move in-house, putting native voice chat and screen sharing on Slack's roadmap instead of leaving those sessions to third-party tools outside the app.

Second-order effects

Third-order effects

  • Owning voice and screens natively helped Slack pitch itself as a complete collaboration hub, a claim that underpinned its later funding at a $7.1B-plus valuation, the 2021 launch of Huddles audio chat, and ultimately Salesforce's $27.7B acquisition — enterprise messaging consolidating into suites rather than point tools.

The trend: Workplace chat platforms are acquiring adjacent real-time capabilities — screens, voice, video — until the message stream becomes the container for all collaborative work.