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Facebook asked to pull Scrabulous

Facebook has been asked to remove the Scrabulous game from its website by the makers of Scrabble.  —  The Facebook add-on has proved hugely popular on the social network site and regularly racks up more than 500,000 daily users.

BBC

Context & Ripple Effects

Scrabulous had already built enough user attachment to prompt a campaign to save the game days before the removal request. With more than 500,000 daily users, the dispute turns a popular Facebook add-on into a test of how the platform handles third-party applications challenged by rights holders.

First-order effects

  • Facebook must weigh the Scrabble makers' removal request against continued access to a game used daily by more than 500,000 people.
  • Scrabulous faces an immediate threat to its distribution on Facebook, while its users face potential loss of the social game they have organized around.

Second-order effects

  • Other Facebook application developers gain a clear incentive to examine whether popular apps rely on brands or game formats that could draw rights-holder objections.
  • Scrabble's makers can use Facebook's decision as leverage over where and how Scrabble-like games reach the social network's audience.

Third-order effects

  • If rights-holder complaints become a regular route to application removal, Facebook's role shifts from hosting add-ons to actively governing which third-party services can reach its users.

The trend: Social-network platforms are becoming gatekeepers that must reconcile fast-growing third-party applications with intellectual-property claims.