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Roku Trumps Apple TV as Most-Used Streaming Media Player

The Roku is the most popular streaming video device in the U.S., trumping the Apple TV, according to new data from Parks Associates.  —  Of the 10,000 people polled by Parks, 37 percent of those with a streaming video media device used …

PC Magazine Chloe Albanesius

Context & Ripple Effects

A July market-share estimate put Apple at 56% of streaming devices and Roku at 21%, while the Parks Associates survey measures which player owners use. The contrast between Apple's device-share lead and Roku's usage lead makes active engagement—not only units in market—the meaningful competitive measure.

Roku had built its position around TV access to Netflix and Hulu Plus for cord cutters and had become a preferred streaming box for pay-TV providers. Parks Associates' finding gives that distribution and product strategy a stronger usage-based validation.

First-order effects

  • Roku gains evidence that its installed devices are being used more than Apple TV among U.S. streaming-player owners, strengthening its position with content partners and pay-TV providers.
  • Apple TV faces a usage benchmark in which its device-market lead does not translate into first place on the survey's measure of active use.

Second-order effects

  • Content services and pay-TV providers have reason to prioritize Roku channel support and integrations, because the platform reaches a larger share of reported player use.
  • Competition shifts toward keeping viewers active on the device through available services and partner distribution, rather than relying solely on device share.

Third-order effects

  • The streaming-box market is beginning to separate hardware ownership from audience access: platforms that sustain usage can gain leverage with video distributors even without leading unit share.
  • If usage becomes the key bargaining metric, streaming-device competition will increasingly center on platform distribution for subscription video and pay-TV services.

The trend: Streaming-media players are evolving from standalone hardware products into audience-access platforms whose value is determined by sustained viewer use and service partnerships.