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Microsoft offers Kinect code samples under open source

The software giant, hoping to get more developers writing PC applications to use its motion-sensing controller, is offering some pieces of code under an Apache 2.0 license.  —  Kinect for Windows sensor

CNET Jay Greene

Context & Ripple Effects

Microsoft had already put a Kinect for Windows SDK beta in developers’ hands in 2011. Licensing code samples under Apache 2.0 extends that PC-development push by making implementation examples easier to reuse and modify.

The move frames Kinect’s value less as a standalone motion controller and more as a Windows development surface: Microsoft needs third-party applications to give the sensor reasons to be deployed beyond its original audience.

First-order effects

  • Windows developers can reuse and adapt Microsoft’s Kinect code samples under Apache 2.0, reducing the effort required to prototype PC motion-sensing applications.
  • Microsoft gives Kinect for Windows a more permissive developer on-ramp, while Kinect buyers gain a wider potential pool of software built around the sensor.

Second-order effects

  • Kinect application developers can build differentiating interfaces from a shared code base rather than starting with low-level sensor integration, concentrating competition on application design.
  • Microsoft’s Windows ecosystem has a stronger incentive to treat Kinect support as a software opportunity, not merely a hardware accessory feature.

Third-order effects

  • If Microsoft keeps pairing SDK access with permissive sample licensing, Kinect’s adoption will depend increasingly on a third-party application ecosystem rather than Microsoft-authored experiences alone.

The trend: Motion-sensing hardware is being positioned as a developer platform, with reusable code serving as distribution for the underlying device.