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Ouya console will be sold at Best Buy, Target, and Gamestop for $99.99 in June

Ouya CEO Julie Uhrman has announced the first details of retail availability for the Android-powered games console.  If you missed out on Ouya's successful Kickstarter campaign and wanted to pick one up in stores …

The Verge Sam Byford

Context & Ripple Effects

Ouya began as a $99 hackable Android-console concept and rapidly cleared its Kickstarter target, then opened a $109 pre-order path for non-backers. Developer consoles and the ODK were scheduled to reach backers before the consumer launch, tying the hardware rollout to an early software-creation effort.

The June retail commitment moves Ouya beyond direct support and pre-orders: Best Buy, Target, and GameStop become distribution partners for a device built around Android and a low entry price.

First-order effects

  • Best Buy, Target, and GameStop will offer Ouya at $99.99 in June, giving shoppers who did not back or pre-order the project a physical retail purchase option.
  • Ouya gains three national retail channels, while its Kickstarter and pre-order audience no longer defines the full initial customer pool.

Second-order effects

  • Retail sell-through becomes a more consequential test for Ouya than crowdfunding demand alone, because the three chains must allocate shelf space and inventory to the console.
  • Developers receiving Ouya development hardware gain a clearer route to a broader consumer audience, making the size and timing of the retail launch relevant to software-support decisions.

Third-order effects

  • The launch is an early test of whether crowdfunded hardware can use mainstream retail to convert enthusiast validation into a durable consumer-electronics business.
  • If low-priced Android consoles secure both retailer support and a sufficient software catalog, console competition shifts further toward distribution reach and developer participation rather than hardware sold directly to early backers.

The trend: Crowdfunded consumer hardware is moving from direct-backers sales toward conventional retail distribution, with software ecosystems determining whether that transition holds.