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Chronicles

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Adobe CEO, Ex-Adobe Engineers Weigh In on Jobs' Flash Attack

In an open letter published Thursday, Steve Jobs outlined a half dozen reasons why Apple is not supporting Flash on its mobile platform.  Adobe's CEO has defended Flash in response to Jobs, but some ex-Adobe employees interviewed …

Gadget Lab Brian X. Chen

Context & Ripple Effects

Apple's iPhone and iPad already lack Flash support, turning Steve Jobs' published case against the technology into more than a technical disagreement. An earlier account of Jobs' opposition to Flash had framed the dispute as a widening Apple-Adobe rift.

The practical pressure is visible in publishing: Condé Nast and Adobe rebuilt Wired's iPad app to meet Apple's Flash-free requirements after Apple rejected the original version. Adobe's chief executive's defense therefore addresses a platform-access issue affecting the company's customers as well as its software.

First-order effects

  • Adobe must publicly defend Flash while its customers targeting Apple's mobile devices must deliver without it; the Wired rebuild provides an immediate example.
  • Apple's Flash-free iPhone and iPad environment gives Apple the final say over the technologies publishers and developers can use for those devices.

Second-order effects

  • Condé Nast and other publishers building for iPad face added redevelopment work when Flash-based designs must be replaced to meet Apple's requirements.
  • Adobe's mobile value proposition is pressured as Apple-bound customers prioritize tools and formats that fit the iPhone and iPad environment.

Third-order effects

  • If major device platforms continue to exclude cross-platform runtimes, developers and publishers will increasingly optimize around each platform owner's approved software stack rather than a single web technology.
  • The Apple-Adobe conflict points to platform policy becoming a competitive lever: access to users can determine which developer tools remain viable in a mobile market.

The trend: Mobile platform owners are exerting greater control over application technologies, forcing software vendors and publishers to adapt their products to device-specific rules.