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Nintendo warns of loss after slashing Wii U sales forecast by 69 percent

Throughout the past year, Nintendo CEO and president Satoru Iwata has maintained his belief that the company will turn an operating profit of ¥100 billion yen in 2014, even in the face of disappointing Wii U sales.

The Verge Sam Byford

Context & Ripple Effects

The forecast cut ends a year of public conviction: Iwata had repeatedly held to the ¥100 billion operating profit target for 2014 even as the console's momentum stalled — after the swing back to net profit on just 160K Wii U units sold in the quarter in July 2013, this warning concedes the target is gone. It also reopens the wound from July 2012, when the $132M operating loss as Wii sales collapsed marked the start of the hardware slide.

The same-day report that Nintendo is 'studying' mobile devices remains unconfirmed as a product plan, but its timing alongside the cut signals where pressure inside the company is pointing. The one bright spot in the corpus: the 3DS outsold both the Xbox One and PlayStation 4 in December 2013 NPD figures, so the loss warning is specifically a home-console problem, not an across-the-board demand collapse.

First-order effects

  • Nintendo's fiscal-year guidance flips from a promised ¥100 billion operating profit to a warned loss, hitting shareholders who had priced in Iwata's repeated assurances throughout 2013.

Second-order effects

  • With the 3DS still outselling both new consoles in December NPD, Nintendo can lean harder on handhelds and its newly unified eShop — which already buckled under traffic after the platform merger — while the Wii U's third-party support and retail shelf space erode further.
  • Rivals Sony and Microsoft get a clearer run at the living room this cycle, since the Wii U is no longer positioned as the volume alternative to PS4 and Xbox One.

Third-order effects

  • If the pattern holds — two consecutive years of home-console shortfalls against handheld strength — Nintendo faces a structural question about whether first-party software stays captive to its own hardware or follows the mobile exploration the company has only floated as a study.
  • A warned loss after a missed ¥100 billion target raises the credibility cost of aggressive forecasts for Nintendo management generally, tightening the margin for error on whatever hardware or services strategy comes next.

The trend: Nintendo's business is splitting between a shrinking home-console bet and a resilient handheld-plus-digital franchise, forcing the company to weigh platforms beyond its own hardware.