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$350 Google Glass Competitor Covers Both Eyes to Augment Your Reality

If you think wearing Google Glass makes you look like a futuristic cyborg, than the Atheer One is sure to make you feel like you've just crawled out of a time machine.  Atheer Labs has just announced …

LAPTOP Magazine Lisa Eadicicco

Context & Ripple Effects

Atheer Labs' announcement lands at the moment Google Glass's weaknesses have moved from theory to visible product work: augmented-reality researchers flagged serious hurdles for the glasses as far back as April 2012, and within the past month alone Google has been reported in talks over prescription lenses and new designs and photographed with prescription-fitted Glass in the wild. The category's problems are comfort, fashion, and usable optics — exactly the dimensions a rival can attack.

The Atheer One attacks them directly: instead of Glass's single-eye display, it covers both eyes, at a $350 price point that undercuts the perception that face-worn computing must be an expensive novelty. That eight major outlets — VentureBeat, TechCrunch, Mashable, PC Magazine, AllThingsD and others — picked up the same story on the same day signals the market is actively looking for a Glass alternative.

First-order effects

  • Consumers weighing a first AR purchase now have a binocular option at $350, forcing an explicit choice between Glass's glanceable single-eye format and Atheer's fuller field of view.
  • Atheer Labs moves from unknown startup to named competitor in a conversation Google had dominated since 2012, with every review of the Atheer One doubling as an implicit critique of Glass.

Second-order effects

  • Google's comfort-and-optics push — the prescription-lens talks reported in November and December 2013 — becomes more urgent when a rival's pitch is 'we show you more,' pressuring Glass to differentiate on wearability and style rather than display capability.
  • Other hardware makers watching the pickup across eight outlets get a template: undercut on price, go binocular, and position against Glass's most-mocked traits, lowering the bar for further entrants.

Third-order effects

  • If buyers reward immersion over minimalism, the wearables market forks structurally into two camps — discreet single-eye glanceables versus full-binocular headsets — with different supply chains, optics suppliers, and use cases behind each.
  • The pattern points toward face-worn computing becoming a contested platform market rather than a Google monoculture, which eventually invites app ecosystems and developer tools to cluster around whichever form factor wins early mindshare.

The trend: Wearable computing in 2013 is splitting between Google's minimalist single-eye eyewear and cheaper binocular AR headsets like the Atheer One, as startups test whether immersion or discretion defines the category.