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Google Wallet finally makes its iOS debut, sans NFC

Hey iPhone users, Google Wallet is here!  The payments app has finally arrived for iOS devices, bringing with it transfers to friends, loyalty card tracking and nearby offers.  Tap-to-pay is notably absent, as iOS devices don't support NFC …

Engadget Zach Honig

Context & Ripple Effects

Google laid out its phone-as-wallet ambition back in May 2011, and today the service finally crosses the aisle: two years after launch, Google Wallet ships an iPhone app. What arrived is deliberately partial — friend-to-friend transfers, loyalty card tracking and nearby offers, but no tap-to-pay, since iPhones don't expose NFC to the app.

The pickup is unusually broad for a payments app release: Google Commerce's own announcement traveled through The Verge, VentureBeat, GigaOM, GeekWire and The Next Web — and, tellingly, through the Apple-centric 9to5Mac and iMore. Google is courting an audience whose platform owner controls exactly the hardware feature its wallet was built around.

First-order effects

  • iPhone users immediately gain Google Wallet's transfers, loyalty tracking and offers, extending Google's payments reach beyond Android for the first time.
  • Google knowingly ships a feature-limited iOS client — no tap-to-pay without NFC access — accepting a second-class version rather than ceding the iPhone entirely.

Second-order effects

  • With tap-to-pay locked to Android, Google Wallet's iOS roadmap gets pulled toward NFC-independent features like money transfer and offers, splitting the product into a full wallet on its own platform and a payments utility everywhere else.
  • Any complete wallet experience on the iPhone now runs through Apple: until the platform owner opens its secure NFC hardware to third parties, rivals' iOS wallets compete only on services Apple doesn't gate.

Third-order effects

  • If wallets keep going cross-platform, they consolidate into software services layered over whatever hardware the host OS permits — meaning Apple and Google, not banks or card networks, decide which wallet gets the tap-to-pay capability on each device.
  • That positions the smartphone itself as the choke point of mobile payments: the 'wallet' becomes a permission granted or withheld by the OS vendor, shaping which players can ever offer a complete contactless product.

The trend: Mobile wallets are spreading across rival platforms as software services, even where the host operating system walls off the NFC hardware that tap-to-pay depends on.