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Ouya's video game console Kickstarter tops $5M raised so far (exclusive interview)

The people have spoken.  And they want their Ouya.  The new video game console company, Ouya, has raised more than $5 million in a crowd-funded Kickstarter project in just seven days, with 22 more full days to go in the solicitation.

VentureBeat Dean Takahashi

Context & Ripple Effects

Ouya's campaign has been a compounding story since its July 4 unveiling of a $99 hackable Android console designed by Yves Behar: it hit its $950,000 goal within eight hours on July 10, and one week in it sits past $5 million with 22 days still to run. The pickup by Wired and Gamasutra alongside VentureBeat shows the story has escaped the gadget press into mainstream and developer audiences alike.

The money matters because it converts a design concept into a funded manufacturing commitment — but the counterweight is Penny Arcade Report's argument that the reality doesn't match the hype, a skepticism now aimed at a company that must ship hardware, attract developers, and satisfy tens of thousands of backers who are functionally pre-ordering.

First-order effects

  • Ouya exits the campaign with roughly five times its stated goal, enough to move from prototype to production and treat Kickstarter backers as its launch install base rather than mere donors.
  • Every additional dollar raised before the August close widens the gap between what Ouya promised in the pitch video and what it must deliver, sharpening the scrutiny skeptics like Penny Arcade Report have already applied.

Second-order effects

  • A funded $99 Android console puts price pressure at the bottom of the living-room market, forcing incumbents to justify their premium against a device whose pitch is openness and cheap games rather than exclusive blockbusters.
  • Android developers gain a new funded destination for TV-screen distribution, and Ouya's challenge becomes convincing them that a backer-funded install base justifies porting effort.

Third-order effects

  • If crowdfunded hardware keeps out-raising traditional publishing routes, Kickstarter solidifies as a market-validation instrument where demand is proven before a single unit ships — a dynamic Kickstarter itself reinforces by keeping failed projects unindexed and off its front page.
  • The open, hackable console model tests whether the closed, licensed platform structure of the console business can hold when a credible low-cost alternative reaches consumers directly.

The trend: Crowdfunding is becoming the proving ground for open-platform hardware that challenges the console industry's closed model, with funding totals standing in for the market research publishers once relied on.