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Boom!  5 Million Users Check-In To Foursquare

It appears that Foursquare has just passed 5 million users if new user account numbers are correct.  —  It's taken just a month and a half for the location-based social network to accumulate one million more members.

TechCrunch Leena Rao

Context & Ripple Effects

Foursquare's year has been a compounding series of scale markers: a million check-ins a week by February 2010, 100,000 new users in ten days by March, and by July a base five times larger than rival Gowalla's and growing faster every day. November added the structural pieces — a West Coast engineering office announced on November 22 and a PepsiCo pilot paying out badges and discounts for reasons for visiting, not just presence.

The 5 million figure itself rests on new user account IDs rather than a company announcement, so treat the milestone as reported rather than confirmed — though it tracks the confirmed jump from roughly 100,000 users at the start of the year to over 4.5 million by late November. The significance is less the round number than what sits on top of it: thousands of developers building on the Foursquare API, six supported phone platforms, and the first national brand experimenting with check-in rewards.

First-order effects

  • Gowalla enters December facing a competitor that was already five times its size in July and has since added another million-plus accounts in about six weeks, widening a gap that raw feature parity cannot close.
  • The PepsiCo badge-and-discount pilot, launched November 19, now runs against a reported base of five million users — its first realistic test of whether branded check-in rewards drive measurable store traffic at national scale.

Second-order effects

  • With Facebook Places already in the field, Foursquare's differentiation shifts from the check-in mechanic itself to the rewards layer around it — the PepsiCo deal explicitly moves beyond location pings toward why someone visited, a framing rivals must now answer with their own brand partnerships.
  • Merchants and consumer brands gain a proven template: if PepsiCo's pilot shows lift, expect other national advertisers to negotiate their own badge-and-special programs, bidding up the value of check-in inventory across all three networks.

Third-order effects

  • If the pattern holds, the check-in stops being a social game and becomes distribution infrastructure — the network that owns both the venue graph and the reward mechanism captures the location-advertising budget, and the check-in itself fades into the background as a commonplace behavior.
  • Developer gravity compounds the lead: thousands of apps already built on Foursquare's API mean each new user raises the cost for brands and publishers to standardize on a rival's location layer, a lock-in dynamic that could matter more than any single user milestone.

The trend: Consumer location services are scaling from novelty check-in games into advertising and loyalty infrastructure, with user-base velocity determining which network brands and developers commit to.