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Gingerbread to feature Wii-like motion processing

True 1:1 motion processing is coming to Gingerbread (Android 2.3) thanks to InvenSense, the company behind the MEMS gyroscope sensor found in the Nintendo Wii MotionPlus controller.  —  In Gingerbread, Google is planning to add several …

Android and Me Taylor Wimberly

Context & Ripple Effects

Gingerbread has been building toward its debut for weeks — an November 11 launch rumor circulated just last week, and Google's screen-off animation leak earlier in October showed the release being picked over detail by detail. The motion-processing report adds a hardware dimension to that software countdown.

The notable wrinkle is the supplier: InvenSense's MEMS gyroscope is the same sensor inside Nintendo's Wii MotionPlus controller, per the confirmed relationships in this story. That would put the component behind console-grade motion control into Android 2.3 phones.

First-order effects

  • Android handset makers shipping Gingerbread gain a standardized API for 1:1 motion input, letting them match the responsiveness Wii owners associate with MotionPlus without custom sensor work.
  • InvenSense gets a path beyond Nintendo as a design win channel, positioning it as the default MEMS gyroscope supplier for Android OEMs adopting the feature.

Second-order effects

  • Game developers targeting Android can now build around console-style motion mechanics rather than accelerometer approximations, pressuring rival sensor vendors (STMicroelectronics and peers) to compete on gyro precision and integration cost for the next wave of handsets.
  • Nintendo faces a blurring line: the motion-control differentiator that defined the Wii is becoming a commodity phone feature, weakening the console's unique selling point just as smartphone gaming scales.

Third-order effects

  • If gyroscope-equipped Android devices proliferate through Gingerbread's install base, motion sensing shifts from a peripheral add-on to an assumed smartphone capability — the groundwork for sensor-fusion interfaces where games, navigation, and AR-style apps all read orientation natively.
  • Console-to-phone convergence accelerates: when the phone matches the controller's sensing stack, the question for Nintendo and Sony becomes whether dedicated motion-gaming hardware can stay differentiated.

The trend: Motion sensing is migrating from dedicated gaming peripherals into commodity smartphone silicon, with MEMS suppliers like InvenSense riding platform-level adoption in Android.