/
Navigation
Chronicles
Browse all articles
Explore
Semantic exploration
Research
Entity momentum
Nexus
Correlations & relationships
Story Arc
Topic evolution
Drift Map
Semantic trajectory animation
Posts
Analysis & commentary
Pulse API
Tech news intelligence API
Browse
Entities
Companies, people, products, technologies
Domains
Browse by publication source
Detection
Concept Search
Semantic similarity search
High Impact Stories
Top coverage by position
Sentiment Analysis
Positive/negative coverage
Anomaly Detection
Unusual coverage patterns
Analysis
Rivalry Report
Compare two entities head-to-head
Semantic Pivots
Narrative discontinuities
Crisis Response
Event recovery patterns
Connected
Search: /
Command: ⌘K
Embeddings: large
TEXXR

Chronicles

The story behind the story

← → days · ↑ ↓ browse · Enter similar · o open

How E3 changes the video game industry each year

As someone who owns an NES, SNES, Genesis, 3D0, every version of the Gameboy, PSP, DS, PlayStation, Dreamcast, Saturn, Xbox, GameCube, Nintendo 64, PlayStation 2 and 3, Xbox 360 and Wii (phew!), I was always a big fan of games and the news that used to come in May at E3.

CNET News.com Don Reisinger