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Chronicles

The story behind the story

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Roblox unveils Kids accounts for ages 5-8 and Select accounts for ages 9-15, with age verification, coming in June; games for both must pass a three-step review

Here's What To KnowUmberto Gonzalez /The Wrap:20th Century Studios Lands Theatrical Rights to Popular Roblox Game ‘99 Nights in the Forest’Danielle Abreu /NBC Bay Area:Roblox launching age-based accounts, expanding parental controls for users under 16John Quintet /iPhone in Canada:Roblox to Block Chat and Specific Games for Kids Under 16 in Safety PivotGarrett Martin /The A.V. Club:The next game to get optioned by Hollywood is 99 Nights In The ForestMary Cunningham /CBS News:Roblox to introduce

The Verge Jay Peters

Context & Ripple Effects

Roblox had already been narrowing younger users’ access to interactive features, including social hangouts for under-13s, and then moved toward age estimation for chat access. The new account tiers extend that safety architecture from individual features to the overall account experience.

The policy matters because it couples age-based access with a three-step review requirement for eligible games, making safety compliance relevant to both users and the developers who build for them.

First-order effects

  • Children ages 5–15 will be placed into more defined account categories, with age verification determining which category and associated controls apply.
  • Developers seeking to reach Kids or Select users must submit games to Roblox’s three-step review process, adding a platform gate before those experiences can be available to those groups.

Second-order effects

  • Roblox’s creators will have stronger incentives to design and label experiences around age suitability, while games that cannot clear review risk losing access to a substantial youth audience.
  • The shift raises the operating importance of Roblox’s age-assurance and moderation systems; parental controls, chat restrictions, and content review become interdependent rather than separate safety tools.

Third-order effects

  • If this model persists, large user-generated gaming platforms may increasingly segment products by verified age and make distribution conditional on safety review, shifting moderation from reactive enforcement toward access design.
  • That direction could intensify scrutiny of how platforms collect and use age signals—an issue already visible in coverage of Roblox’s biometric age-checking tool—while making age assurance a core platform capability rather than an optional setting.

The trend: Roblox is part of a broader move toward verified, age-tiered online experiences in which youth access, social features, and content distribution are governed together.

Discussion

  • @greenlegocats @greenlegocats on x
    Insane day for Roblox. Some of the craziest platform altering news we've ever seen. How are y'all feeling about it?
  • @kreekcraft @kreekcraft on x
    Oops... 😭 Looks like I was right. Sorry guys. 😬
  • @roblox_rtc @roblox_rtc on x
    Roblox will require you to age check to play games rated above Minimal or Mild. [image]
  • @roblox @roblox on x
    To support Roblox Kids and Roblox Select, we're adding new requirements to publish games on Roblox. Check out our DevForum post for more information and join our AMA on April 16th at 12:30 PM PT to ask us any questions. https://devforum.roblox.com/ ... [video]
  • @roblox @roblox on x
    Today, we're introducing Roblox Kids and Roblox Select accounts. This is the next step toward building the gold standard for healthy, safe, and age-appropriate digital engagement. https://about.roblox.com/... [video]
  • @davidbaszucki David Baszucki on x
    Today, we continue in our commitment to setting the global gold standard for healthy, safe, and age-appropriate digital engagement. Roblox Kids and Roblox Select accounts build on age-check to clearly align content access and communication settings with a user's age.
  • @fishen_ @fishen_ on x
    So we're just straight up NOT going to address the MANY elephants in the room?
  • @dscreationsyt @dscreationsyt on x
    This is effectively killing kids ability to create a game on Roblox able to enjoyed by others. Requiring a subscription just for others to play your game is insane. If these requirements were a thing years ago then I doubt I would of ever started developing games in the first
  • @bslickcomposer @bslickcomposer on x
    Saying this as non-offensively as possible bcz I have many YouTuber friends, but you can't have it both ways. You either want the platform to be safe for kids, or you don't, I don't see any other way around it. Good to see they are locking it down more. Parents helpless I guess.
  • @surferrblx @surferrblx on x
    Unsure how I feel about this, it makes the barrier of entry a lot more difficult for both younger and financially struggling developers. Roblox has always been a platform that allows for creative expression entirely for free. You can make a game, publish it, and get players into
  • @4lulzy @4lulzy on x
    All I see this doing is forcing younger developer potential to work for studios or sell their game entirely
  • @roblox_rtc @roblox_rtc on x
    Roblox is releasing Roblox Kids (under 9), Roblox Select (9-15), and the standard Roblox (16+). This will roll out in early June and change how parental control works on that platform. Roblox Kids (<9) will have: - access to games with a Minimal or Mild content maturity label. - …
  • @rolimons @rolimons on x
    Roblox has new Publishing Requirements & Evaluation Process for Games. Publish for personal use - Anyone on Roblox can continue to publish games for personal use. Publish to 16+ and Trusted Friends - To publish a game that reaches Trusted Friends and users over 16 you must: [imag…
  • @midnightmangl3r Meda on x
    David Brent Baszucki. [image]
  • @conm3ssiah Con on x
    Didn't this whole platform start as a way for children to develop their ideas easily??? They're starting to bar them from that
  • @84_maciek @84_maciek on x
    roblox just ruined releasing games 🥳🥳🥳 now before your game can be accessed by the major audience on roblox you need to wait a set period of time (days, weeks or even months) 🫩 will we need to spend x5 more on ads now? 😭 [image]
  • @bloxy_news @bloxy_news on x
    @feddy_faz Roblox will be covering the cost of Roblox Plus for existing creators for the next 6 months. To be eligible, at least one game you own must have 100 hours of total playtime over the last 30 days (as of today, 4/13) and you must not have any major violations of the Comm…
  • @roblox @roblox on x
    Introducing Roblox Kids and Roblox Select: age-based accounts that use age-check technology to deliver tailored content, safer chat, and expanded parental controls for users under 16. https://about.roblox.com/...
  • @robloxnewsroom @robloxnewsroom on x
    Introducing Roblox Kids and Roblox Select: age-based accounts that use age-check technology to deliver tailored content, safer chat, and expanded parental controls for users under 16. https://about.roblox.com/...
  • @bloxy_news @bloxy_news on x
    Plus, later this year, Roblox will transition from using Content Maturity Labels to categorize games to the International Age Rating Coalition framework that is used by the global game industry (ESRB, PEGI, etc). Learn more: https://about.roblox.com/...
  • @bloxy_news @bloxy_news on x
    Starting in June 2026, Roblox will be introducing two new types of accounts: Roblox Kids for users ages 5 to 8 and Roblox Select for users ages 9 to 15. Each account type will have limited access to certain features for safety. [image]
  • r/roblox r on reddit
    Roblox CEO David Baszucki announces 2 new account types that will roll out in June: Roblox Kids (users under 9) and Roblox Select (Users 9-15) …
  • Roblox David Baszucki on x
    Roblox Introduces New Age-Based Accounts and Expanded Parental Controls for Users Under 16
  • r/RBLX r on reddit
    New Safety Policies and Measures By Roblox